| T1red3yez vs Armor King | 147–123 | 54.44% |
| T1red3yez vs Kazuya | 109–96 | 53.17% |
| T1red3yez vs Jin | 85–84 | 50.30% |
| T1red3yez vs Hwoarang | 77–70 | 52.38% |
| T1red3yez vs Miary Zo | 69–64 | 51.88% |
| T1red3yez vs Bryan | 74–56 | 56.92% |
| T1red3yez vs Dragunov | 59–60 | 49.58% |
| T1red3yez vs Steve | 60–53–1 | 53.10% |
| T1red3yez vs Heihachi | 51–58 | 46.79% |
| T1red3yez vs Reina | 57–46 | 55.34% |
| T1red3yez vs King | 55–46 | 54.46% |
| T1red3yez vs Paul | 42–52 | 44.68% |
| T1red3yez vs Law | 46–38 | 54.76% |
| T1red3yez vs Yoshimitsu | 43–38–1 | 53.09% |
| T1red3yez vs Fahkumram | 42–36 | 53.85% |
| T1red3yez vs Asuka | 43–29 | 59.72% |
| T1red3yez vs Lili | 39–29 | 57.35% |
| T1red3yez vs Devil Jin | 42–24 | 63.64% |
| T1red3yez vs Lee | 32–32 | 50.00% |
| T1red3yez vs Nina | 37–23 | 61.67% |
| T1red3yez vs Eddy | 23–29 | 44.23% |
| T1red3yez vs Anna | 31–21 | 59.62% |
| T1red3yez vs Feng | 21–27 | 43.75% |
| T1red3yez vs Raven | 20–26 | 43.48% |
| T1red3yez vs Lars | 24–17 | 58.54% |
| T1red3yez vs Clive | 20–20 | 50.00% |
| T1red3yez vs Lidia | 20–18 | 52.63% |
| T1red3yez vs Xiaoyu | 17–20 | 45.95% |
| T1red3yez vs Leroy | 20–17 | 54.05% |
| T1red3yez vs Claudio | 15–21 | 41.67% |
| T1red3yez vs Azucena | 19–15 | 55.88% |
| T1red3yez vs Leo | 13–19 | 40.62% |
| T1red3yez vs Jun | 16–15 | 51.61% |
| T1red3yez vs Jack-8 | 12–13 | 48.00% |
| T1red3yez vs Kuma | 13–12 | 52.00% |
| T1red3yez vs Panda | 9–14 | 39.13% |
| T1red3yez vs Victor | 11–12 | 47.83% |
| T1red3yez vs Shaheen | 10–4 | 71.43% |
| T1red3yez vs Alisa | 8–5 | 61.54% |
| T1red3yez vs Zafina | 3–8 | 27.27% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.