| TrillaGee vs Kazuya | 238–224 | 51.52% |
| TrillaGee vs Bryan | 189–231 | 45.00% |
| TrillaGee vs King | 200–216 | 48.08% |
| TrillaGee vs Jin | 173–231 | 42.82% |
| TrillaGee vs Reina | 187–212 | 46.87% |
| TrillaGee vs Steve | 164–205 | 44.44% |
| TrillaGee vs Hwoarang | 114–177 | 39.18% |
| TrillaGee vs Dragunov | 117–147 | 44.32% |
| TrillaGee vs Lee | 103–122 | 45.78% |
| TrillaGee vs Lili | 100–124 | 44.64% |
| TrillaGee vs Asuka | 99–119 | 45.41% |
| TrillaGee vs Law | 94–115 | 44.98% |
| TrillaGee vs Yoshimitsu | 86–121 | 41.55% |
| TrillaGee vs Xiaoyu | 87–110 | 44.16% |
| TrillaGee vs Azucena | 98–95 | 50.78% |
| TrillaGee vs Paul | 82–105 | 43.85% |
| TrillaGee vs Devil Jin | 57–104 | 35.40% |
| TrillaGee vs Nina | 74–82 | 47.44% |
| TrillaGee vs Heihachi | 72–84 | 46.15% |
| TrillaGee vs Jun | 77–76 | 50.33% |
| TrillaGee vs Leo | 72–75 | 48.98% |
| TrillaGee vs Eddy | 72–74 | 49.32% |
| TrillaGee vs Feng | 65–73 | 47.10% |
| TrillaGee vs Armor King | 60–76 | 44.12% |
| TrillaGee vs Lars | 66–64 | 50.77% |
| TrillaGee vs Victor | 43–60 | 41.75% |
| TrillaGee vs Kuma | 37–64 | 36.63% |
| TrillaGee vs Leroy | 40–50 | 44.44% |
| TrillaGee vs Raven | 47–43 | 52.22% |
| TrillaGee vs Jack-8 | 31–53 | 36.90% |
| TrillaGee vs Alisa | 28–53 | 34.57% |
| TrillaGee vs Lidia | 35–45 | 43.75% |
| TrillaGee vs Fahkumram | 27–50 | 35.06% |
| TrillaGee vs Claudio | 28–40 | 41.18% |
| TrillaGee vs Shaheen | 29–37 | 43.94% |
| TrillaGee vs Clive | 34–28 | 54.84% |
| TrillaGee vs Miary Zo | 25–28 | 47.17% |
| TrillaGee vs Zafina | 22–29 | 43.14% |
| TrillaGee vs Anna | 13–11 | 54.17% |
| TrillaGee vs Panda | 7–14 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.