| ForkforWork vs Kazuya | 184–187 | 49.60% |
| ForkforWork vs Jin | 151–124 | 54.91% |
| ForkforWork vs Reina | 125–139 | 47.35% |
| ForkforWork vs Bryan | 126–102 | 55.26% |
| ForkforWork vs King | 112–100 | 52.83% |
| ForkforWork vs Dragunov | 81–100 | 44.75% |
| ForkforWork vs Steve | 83–77 | 51.88% |
| ForkforWork vs Heihachi | 77–74 | 50.99% |
| ForkforWork vs Law | 83–64 | 56.46% |
| ForkforWork vs Hwoarang | 83–64 | 56.46% |
| ForkforWork vs Paul | 88–56 | 61.11% |
| ForkforWork vs Yoshimitsu | 57–82–1 | 41.01% |
| ForkforWork vs Lili | 54–62 | 46.55% |
| ForkforWork vs Lee | 56–60 | 48.28% |
| ForkforWork vs Devil Jin | 72–38 | 65.45% |
| ForkforWork vs Clive | 39–69 | 36.11% |
| ForkforWork vs Jun | 40–61 | 39.60% |
| ForkforWork vs Azucena | 48–53 | 47.52% |
| ForkforWork vs Victor | 43–49 | 46.74% |
| ForkforWork vs Feng | 47–42 | 52.81% |
| ForkforWork vs Asuka | 46–40 | 53.49% |
| ForkforWork vs Xiaoyu | 26–44 | 37.14% |
| ForkforWork vs Nina | 31–37 | 45.59% |
| ForkforWork vs Alisa | 24–38 | 38.71% |
| ForkforWork vs Armor King | 34–26 | 56.67% |
| ForkforWork vs Lars | 25–34 | 42.37% |
| ForkforWork vs Raven | 25–33 | 43.10% |
| ForkforWork vs Eddy | 24–32 | 42.86% |
| ForkforWork vs Lidia | 23–30 | 43.40% |
| ForkforWork vs Jack-8 | 20–32 | 38.46% |
| ForkforWork vs Claudio | 24–28 | 46.15% |
| ForkforWork vs Leroy | 15–30–1 | 33.33% |
| ForkforWork vs Leo | 19–24 | 44.19% |
| ForkforWork vs Shaheen | 17–25 | 40.48% |
| ForkforWork vs Zafina | 10–20 | 33.33% |
| ForkforWork vs Anna | 13–12 | 52.00% |
| ForkforWork vs Kuma | 13–8 | 61.90% |
| ForkforWork vs Fahkumram | 7–14 | 33.33% |
| ForkforWork vs Miary Zo | 6–7 | 46.15% |
| ForkforWork vs Panda | 7–4 | 63.64% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.