Name history
| KTSN | |
| SHaDY | |
| Shady | |
| Mey Madness | |
| May Madness | |
| fixed game | |
| kitsune | |
| stoned | |
| midzutsune | |
| play only drunk | |
| cast heal pls | |
| El Kitsune Loco | |
| buldak enjoyer | |
| free pts | |
| full of beer |
| KTSN vs Kazuya | 250–156 | 61.58% |
| KTSN vs Bryan | 246–146 | 62.76% |
| KTSN vs King | 231–125 | 64.89% |
| KTSN vs Jin | 165–158 | 51.08% |
| KTSN vs Paul | 174–139 | 55.59% |
| KTSN vs Heihachi | 122–123 | 49.80% |
| KTSN vs Devil Jin | 149–94 | 61.32% |
| KTSN vs Law | 158–71 | 69.00% |
| KTSN vs Dragunov | 115–102 | 53.00% |
| KTSN vs Yoshimitsu | 133–81 | 62.15% |
| KTSN vs Steve | 141–70 | 66.82% |
| KTSN vs Hwoarang | 106–95 | 52.74% |
| KTSN vs Lili | 128–70 | 64.65% |
| KTSN vs Reina | 109–80 | 57.67% |
| KTSN vs Lee | 96–74 | 56.47% |
| KTSN vs Lidia | 96–54 | 64.00% |
| KTSN vs Anna | 64–81 | 44.14% |
| KTSN vs Asuka | 86–53 | 61.87% |
| KTSN vs Lars | 63–61 | 50.81% |
| KTSN vs Azucena | 66–58 | 53.23% |
| KTSN vs Jun | 71–52 | 57.72% |
| KTSN vs Feng | 58–48 | 54.72% |
| KTSN vs Fahkumram | 55–51 | 51.89% |
| KTSN vs Armor King | 42–63 | 40.00% |
| KTSN vs Nina | 53–49 | 51.96% |
| KTSN vs Leroy | 47–45 | 51.09% |
| KTSN vs Leo | 54–37 | 59.34% |
| KTSN vs Alisa | 44–42 | 51.16% |
| KTSN vs Xiaoyu | 48–35 | 57.83% |
| KTSN vs Jack-8 | 31–40 | 43.66% |
| KTSN vs Raven | 26–45 | 36.62% |
| KTSN vs Victor | 46–24 | 65.71% |
| KTSN vs Claudio | 22–33 | 40.00% |
| KTSN vs Zafina | 17–37–1 | 31.48% |
| KTSN vs Miary Zo | 19–34 | 35.85% |
| KTSN vs Clive | 12–33 | 26.67% |
| KTSN vs Shaheen | 14–23 | 37.84% |
| KTSN vs Kuma | 18–19 | 48.65% |
| KTSN vs Eddy | 19–18 | 51.35% |
| KTSN vs Panda | 15–5 | 75.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.