| Legomyego vs King | 92–125 | 42.40% |
| Legomyego vs Jin | 73–97 | 42.94% |
| Legomyego vs Hwoarang | 76–67 | 53.15% |
| Legomyego vs Kazuya | 59–79 | 42.75% |
| Legomyego vs Law | 53–81 | 39.55% |
| Legomyego vs Bryan | 46–65 | 41.44% |
| Legomyego vs Eddy | 44–66 | 40.00% |
| Legomyego vs Steve | 52–54 | 49.06% |
| Legomyego vs Dragunov | 41–54 | 43.16% |
| Legomyego vs Reina | 45–46 | 49.45% |
| Legomyego vs Azucena | 43–30 | 58.90% |
| Legomyego vs Jun | 33–39 | 45.83% |
| Legomyego vs Lili | 42–29 | 59.15% |
| Legomyego vs Xiaoyu | 35–35 | 50.00% |
| Legomyego vs Paul | 23–44 | 34.33% |
| Legomyego vs Victor | 29–37 | 43.94% |
| Legomyego vs Fahkumram | 26–39–1 | 40.00% |
| Legomyego vs Lars | 36–28 | 56.25% |
| Legomyego vs Yoshimitsu | 32–31 | 50.79% |
| Legomyego vs Asuka | 36–21 | 63.16% |
| Legomyego vs Feng | 32–25 | 56.14% |
| Legomyego vs Lee | 23–29 | 44.23% |
| Legomyego vs Armor King | 20–32 | 38.46% |
| Legomyego vs Leo | 26–24 | 52.00% |
| Legomyego vs Heihachi | 23–27 | 46.00% |
| Legomyego vs Nina | 22–25 | 46.81% |
| Legomyego vs Lidia | 19–25 | 43.18% |
| Legomyego vs Leroy | 15–27 | 35.71% |
| Legomyego vs Jack-8 | 19–17 | 52.78% |
| Legomyego vs Devil Jin | 17–18 | 48.57% |
| Legomyego vs Clive | 17–18 | 48.57% |
| Legomyego vs Raven | 11–19 | 36.67% |
| Legomyego vs Anna | 15–14 | 51.72% |
| Legomyego vs Alisa | 12–16 | 42.86% |
| Legomyego vs Miary Zo | 10–13 | 43.48% |
| Legomyego vs Claudio | 7–14 | 33.33% |
| Legomyego vs Zafina | 16–2 | 88.89% |
| Legomyego vs Kuma | 7–8 | 46.67% |
| Legomyego vs Shaheen | 5–9 | 35.71% |
| Legomyego vs Panda | 4–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.