| Dannyboy410 vs King | 50–29 | 63.29% |
| Dannyboy410 vs Steve | 35–23 | 60.34% |
| Dannyboy410 vs Hwoarang | 38–17 | 69.09% |
| Dannyboy410 vs Jin | 32–20 | 61.54% |
| Dannyboy410 vs Reina | 22–23 | 48.89% |
| Dannyboy410 vs Kazuya | 16–21 | 43.24% |
| Dannyboy410 vs Azucena | 18–14 | 56.25% |
| Dannyboy410 vs Law | 17–14 | 54.84% |
| Dannyboy410 vs Jun | 20–11 | 64.52% |
| Dannyboy410 vs Bryan | 13–17 | 43.33% |
| Dannyboy410 vs Victor | 17–13 | 56.67% |
| Dannyboy410 vs Eddy | 21–9 | 70.00% |
| Dannyboy410 vs Dragunov | 13–13 | 50.00% |
| Dannyboy410 vs Raven | 10–16 | 38.46% |
| Dannyboy410 vs Lars | 12–12 | 50.00% |
| Dannyboy410 vs Yoshimitsu | 9–11 | 45.00% |
| Dannyboy410 vs Heihachi | 8–12 | 40.00% |
| Dannyboy410 vs Armor King | 3–17 | 15.00% |
| Dannyboy410 vs Lili | 5–14 | 26.32% |
| Dannyboy410 vs Nina | 13–6 | 68.42% |
| Dannyboy410 vs Lidia | 6–13 | 31.58% |
| Dannyboy410 vs Clive | 9–7 | 56.25% |
| Dannyboy410 vs Feng | 2–12 | 14.29% |
| Dannyboy410 vs Asuka | 9–4 | 69.23% |
| Dannyboy410 vs Devil Jin | 7–6 | 53.85% |
| Dannyboy410 vs Claudio | 5–7 | 41.67% |
| Dannyboy410 vs Alisa | 6–5 | 54.55% |
| Dannyboy410 vs Fahkumram | 6–5 | 54.55% |
| Dannyboy410 vs Paul | 2–8 | 20.00% |
| Dannyboy410 vs Xiaoyu | 6–4 | 60.00% |
| Dannyboy410 vs Jack-8 | 6–4 | 60.00% |
| Dannyboy410 vs Lee | 3–7 | 30.00% |
| Dannyboy410 vs Leroy | 6–4 | 60.00% |
| Dannyboy410 vs Leo | 4–3 | 57.14% |
| Dannyboy410 vs Zafina | 3–4 | 42.86% |
| Dannyboy410 vs Anna | 5–2 | 71.43% |
| Dannyboy410 vs Panda | 3–3 | 50.00% |
| Dannyboy410 vs Shaheen | 4–1 | 80.00% |
| Dannyboy410 vs Kuma | 0–3 | 0.00% |
| Dannyboy410 vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.