| MINAMIHARA vs Bryan | 420–407 | 50.79% |
| MINAMIHARA vs Kazuya | 324–330 | 49.54% |
| MINAMIHARA vs Hwoarang | 272–353 | 43.52% |
| MINAMIHARA vs Dragunov | 320–291 | 52.37% |
| MINAMIHARA vs Paul | 298–253 | 54.08% |
| MINAMIHARA vs King | 297–245 | 54.80% |
| MINAMIHARA vs Steve | 276–264 | 51.11% |
| MINAMIHARA vs Asuka | 264–247 | 51.66% |
| MINAMIHARA vs Jin | 216–294 | 42.35% |
| MINAMIHARA vs Lidia | 315–166 | 65.49% |
| MINAMIHARA vs Lili | 245–205 | 54.44% |
| MINAMIHARA vs Yoshimitsu | 238–210 | 53.12% |
| MINAMIHARA vs Lars | 223–221 | 50.23% |
| MINAMIHARA vs Reina | 161–249 | 39.27% |
| MINAMIHARA vs Clive | 203–192 | 51.39% |
| MINAMIHARA vs Jack-8 | 198–194 | 50.51% |
| MINAMIHARA vs Nina | 197–188 | 51.17% |
| MINAMIHARA vs Feng | 201–174 | 53.60% |
| MINAMIHARA vs Heihachi | 207–168 | 55.20% |
| MINAMIHARA vs Lee | 195–167 | 53.87% |
| MINAMIHARA vs Shaheen | 172–187 | 47.91% |
| MINAMIHARA vs Law | 164–188 | 46.59% |
| MINAMIHARA vs Devil Jin | 174–175 | 49.86% |
| MINAMIHARA vs Jun | 162–170 | 48.80% |
| MINAMIHARA vs Azucena | 171–160 | 51.66% |
| MINAMIHARA vs Claudio | 166–154–1 | 51.88% |
| MINAMIHARA vs Victor | 141–168 | 45.63% |
| MINAMIHARA vs Alisa | 156–149 | 51.15% |
| MINAMIHARA vs Xiaoyu | 152–142 | 51.70% |
| MINAMIHARA vs Leroy | 170–113 | 60.07% |
| MINAMIHARA vs Leo | 141–129 | 52.22% |
| MINAMIHARA vs Eddy | 138–130 | 51.49% |
| MINAMIHARA vs Zafina | 124–143 | 46.44% |
| MINAMIHARA vs Raven | 114–144 | 44.19% |
| MINAMIHARA vs Fahkumram | 96–108 | 47.06% |
| MINAMIHARA vs Kuma | 103–99 | 50.99% |
| MINAMIHARA vs Anna | 107–91 | 54.04% |
| MINAMIHARA vs Miary Zo | 49–56 | 46.67% |
| MINAMIHARA vs Panda | 33–40 | 45.21% |
| MINAMIHARA vs Armor King | 7–1 | 87.50% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.