| AJT/Fullkik vs Jin | 104–83 | 55.61% |
| AJT/Fullkik vs Kazuya | 111–71 | 60.99% |
| AJT/Fullkik vs Bryan | 72–62 | 53.73% |
| AJT/Fullkik vs Hwoarang | 77–46 | 62.60% |
| AJT/Fullkik vs King | 56–55 | 50.45% |
| AJT/Fullkik vs Heihachi | 74–33 | 69.16% |
| AJT/Fullkik vs Law | 69–29 | 70.41% |
| AJT/Fullkik vs Paul | 53–44 | 54.64% |
| AJT/Fullkik vs Reina | 58–27 | 68.24% |
| AJT/Fullkik vs Steve | 50–34 | 59.52% |
| AJT/Fullkik vs Dragunov | 36–34 | 51.43% |
| AJT/Fullkik vs Eddy | 40–26 | 60.61% |
| AJT/Fullkik vs Devil Jin | 45–20 | 69.23% |
| AJT/Fullkik vs Lili | 39–22 | 63.93% |
| AJT/Fullkik vs Jun | 38–23 | 62.30% |
| AJT/Fullkik vs Victor | 34–27 | 55.74% |
| AJT/Fullkik vs Lee | 28–32 | 46.67% |
| AJT/Fullkik vs Yoshimitsu | 34–25 | 57.63% |
| AJT/Fullkik vs Nina | 34–24 | 58.62% |
| AJT/Fullkik vs Asuka | 34–21 | 61.82% |
| AJT/Fullkik vs Azucena | 30–25 | 54.55% |
| AJT/Fullkik vs Fahkumram | 31–19 | 62.00% |
| AJT/Fullkik vs Lidia | 32–14 | 69.57% |
| AJT/Fullkik vs Leo | 21–24 | 46.67% |
| AJT/Fullkik vs Clive | 26–14 | 65.00% |
| AJT/Fullkik vs Lars | 15–23 | 39.47% |
| AJT/Fullkik vs Alisa | 22–14 | 61.11% |
| AJT/Fullkik vs Claudio | 16–15 | 51.61% |
| AJT/Fullkik vs Xiaoyu | 15–12 | 55.56% |
| AJT/Fullkik vs Anna | 18–7 | 72.00% |
| AJT/Fullkik vs Jack-8 | 12–10 | 54.55% |
| AJT/Fullkik vs Feng | 11–11 | 50.00% |
| AJT/Fullkik vs Leroy | 8–12 | 40.00% |
| AJT/Fullkik vs Raven | 10–8 | 55.56% |
| AJT/Fullkik vs Shaheen | 6–11 | 35.29% |
| AJT/Fullkik vs Kuma | 8–8 | 50.00% |
| AJT/Fullkik vs Zafina | 4–11 | 26.67% |
| AJT/Fullkik vs Miary Zo | 6–5 | 54.55% |
| AJT/Fullkik vs Armor King | 3–5 | 37.50% |
| AJT/Fullkik vs Panda | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.