| PrinzSouls vs Jin | 187–155 | 54.68% |
| PrinzSouls vs Kazuya | 153–171 | 47.22% |
| PrinzSouls vs Bryan | 138–153 | 47.42% |
| PrinzSouls vs King | 125–113 | 52.52% |
| PrinzSouls vs Heihachi | 117–107 | 52.23% |
| PrinzSouls vs Hwoarang | 108–105 | 50.70% |
| PrinzSouls vs Dragunov | 110–102–1 | 51.89% |
| PrinzSouls vs Law | 95–102 | 48.22% |
| PrinzSouls vs Feng | 95–99 | 48.97% |
| PrinzSouls vs Steve | 94–93 | 50.27% |
| PrinzSouls vs Devil Jin | 83–81 | 50.61% |
| PrinzSouls vs Lee | 67–88 | 43.23% |
| PrinzSouls vs Clive | 85–57 | 59.86% |
| PrinzSouls vs Paul | 75–63 | 54.35% |
| PrinzSouls vs Lars | 69–64 | 51.88% |
| PrinzSouls vs Lili | 69–63 | 52.27% |
| PrinzSouls vs Reina | 61–63 | 49.19% |
| PrinzSouls vs Yoshimitsu | 52–68 | 43.33% |
| PrinzSouls vs Victor | 57–54 | 51.35% |
| PrinzSouls vs Nina | 47–55 | 46.08% |
| PrinzSouls vs Jun | 63–28 | 69.23% |
| PrinzSouls vs Claudio | 51–39 | 56.67% |
| PrinzSouls vs Jack-8 | 41–45 | 47.67% |
| PrinzSouls vs Leo | 45–41 | 52.33% |
| PrinzSouls vs Alisa | 40–37 | 51.95% |
| PrinzSouls vs Anna | 44–32 | 57.89% |
| PrinzSouls vs Lidia | 37–35 | 51.39% |
| PrinzSouls vs Azucena | 39–25 | 60.94% |
| PrinzSouls vs Eddy | 24–36 | 40.00% |
| PrinzSouls vs Kuma | 19–40 | 32.20% |
| PrinzSouls vs Shaheen | 29–29 | 50.00% |
| PrinzSouls vs Asuka | 30–24 | 55.56% |
| PrinzSouls vs Armor King | 23–29 | 44.23% |
| PrinzSouls vs Xiaoyu | 26–19 | 57.78% |
| PrinzSouls vs Leroy | 28–17 | 62.22% |
| PrinzSouls vs Raven | 17–25 | 40.48% |
| PrinzSouls vs Zafina | 17–20 | 45.95% |
| PrinzSouls vs Fahkumram | 17–19 | 47.22% |
| PrinzSouls vs Panda | 4–6 | 40.00% |
| PrinzSouls vs Miary Zo | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.