Name history
| golgo | |
| kfc halbae | |
| 브라좀 그만 나와라 | |
| weoiroeiww | |
| 孤児ユ・ユンサン | |
| 컷킥은이득 | |
| 84세김춘식할배의마지막붕권 | |
| 666게 | |
| giodasad | |
| 앉아연깎이안나가요 | |
| 김성엄의 기묘한 초콜릿공장 | |
| 승두리 1101호 눈사람주먹 |
| golgo vs Kazuya | 126–142 | 47.01% |
| golgo vs Jin | 105–91 | 53.57% |
| golgo vs Bryan | 81–115 | 41.33% |
| golgo vs Reina | 107–77–1 | 58.15% |
| golgo vs Dragunov | 85–94 | 47.49% |
| golgo vs Paul | 74–95 | 43.79% |
| golgo vs Steve | 64–75 | 46.04% |
| golgo vs Hwoarang | 52–76 | 40.62% |
| golgo vs King | 64–63 | 50.39% |
| golgo vs Heihachi | 67–47 | 58.77% |
| golgo vs Fahkumram | 53–55 | 49.07% |
| golgo vs Asuka | 42–57 | 42.42% |
| golgo vs Lili | 30–65 | 31.58% |
| golgo vs Law | 50–44 | 53.19% |
| golgo vs Clive | 49–35 | 58.33% |
| golgo vs Victor | 40–38 | 51.28% |
| golgo vs Azucena | 32–33 | 49.23% |
| golgo vs Jun | 25–38 | 39.68% |
| golgo vs Jack-8 | 26–36 | 41.94% |
| golgo vs Devil Jin | 25–37 | 40.32% |
| golgo vs Feng | 21–40 | 34.43% |
| golgo vs Claudio | 25–35 | 41.67% |
| golgo vs Leroy | 26–31 | 45.61% |
| golgo vs Armor King | 28–28 | 50.00% |
| golgo vs Nina | 24–30 | 44.44% |
| golgo vs Yoshimitsu | 17–34 | 33.33% |
| golgo vs Anna | 24–26 | 48.00% |
| golgo vs Xiaoyu | 24–23 | 51.06% |
| golgo vs Lars | 18–23 | 43.90% |
| golgo vs Lidia | 17–23 | 42.50% |
| golgo vs Alisa | 19–19 | 50.00% |
| golgo vs Leo | 14–19 | 42.42% |
| golgo vs Raven | 20–13 | 60.61% |
| golgo vs Lee | 6–21 | 22.22% |
| golgo vs Eddy | 11–16 | 40.74% |
| golgo vs Kuma | 14–11 | 56.00% |
| golgo vs Zafina | 11–11 | 50.00% |
| golgo vs Shaheen | 9–11 | 45.00% |
| golgo vs Miary Zo | 6–7 | 46.15% |
| golgo vs Panda | 1–3 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.