| CHMISHIMA vs Jin | 484–488 | 49.79% |
| CHMISHIMA vs King | 530–378 | 58.37% |
| CHMISHIMA vs Kazuya | 427–386 | 52.52% |
| CHMISHIMA vs Yoshimitsu | 326–314 | 50.94% |
| CHMISHIMA vs Bryan | 358–264 | 57.56% |
| CHMISHIMA vs Law | 277–285 | 49.29% |
| CHMISHIMA vs Dragunov | 320–239 | 57.25% |
| CHMISHIMA vs Steve | 304–237 | 56.19% |
| CHMISHIMA vs Reina | 263–264 | 49.91% |
| CHMISHIMA vs Paul | 267–258 | 50.86% |
| CHMISHIMA vs Heihachi | 254–250 | 50.40% |
| CHMISHIMA vs Hwoarang | 237–258 | 47.88% |
| CHMISHIMA vs Devil Jin | 227–237 | 48.92% |
| CHMISHIMA vs Lili | 191–254 | 42.92% |
| CHMISHIMA vs Azucena | 188–205 | 47.84% |
| CHMISHIMA vs Lee | 163–211 | 43.58% |
| CHMISHIMA vs Jun | 184–186 | 49.73% |
| CHMISHIMA vs Nina | 152–182 | 45.51% |
| CHMISHIMA vs Xiaoyu | 172–151 | 53.25% |
| CHMISHIMA vs Victor | 120–171 | 41.24% |
| CHMISHIMA vs Lidia | 124–167 | 42.61% |
| CHMISHIMA vs Asuka | 168–113 | 59.79% |
| CHMISHIMA vs Feng | 117–160 | 42.24% |
| CHMISHIMA vs Lars | 111–141 | 44.05% |
| CHMISHIMA vs Leroy | 107–133 | 44.58% |
| CHMISHIMA vs Eddy | 84–143 | 37.00% |
| CHMISHIMA vs Leo | 92–106 | 46.46% |
| CHMISHIMA vs Alisa | 76–105 | 41.99% |
| CHMISHIMA vs Zafina | 72–86 | 45.57% |
| CHMISHIMA vs Claudio | 50–106 | 32.05% |
| CHMISHIMA vs Jack-8 | 58–87 | 40.00% |
| CHMISHIMA vs Clive | 55–86 | 39.01% |
| CHMISHIMA vs Shaheen | 59–73 | 44.70% |
| CHMISHIMA vs Raven | 41–81 | 33.61% |
| CHMISHIMA vs Kuma | 48–65 | 42.48% |
| CHMISHIMA vs Fahkumram | 49–56 | 46.67% |
| CHMISHIMA vs Anna | 50–54 | 48.08% |
| CHMISHIMA vs Armor King | 40–56 | 41.67% |
| CHMISHIMA vs Panda | 32–44 | 42.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.