| SevenButtonsPC vs Steve | 29–11 | 72.50% |
| SevenButtonsPC vs Jin | 24–12 | 66.67% |
| SevenButtonsPC vs Reina | 24–11 | 68.57% |
| SevenButtonsPC vs Clive | 27–4 | 87.10% |
| SevenButtonsPC vs Kazuya | 18–11 | 62.07% |
| SevenButtonsPC vs King | 20–6 | 76.92% |
| SevenButtonsPC vs Bryan | 15–11 | 57.69% |
| SevenButtonsPC vs Heihachi | 14–6 | 70.00% |
| SevenButtonsPC vs Miary Zo | 10–10 | 50.00% |
| SevenButtonsPC vs Hwoarang | 12–7 | 63.16% |
| SevenButtonsPC vs Law | 10–7 | 58.82% |
| SevenButtonsPC vs Feng | 11–6 | 64.71% |
| SevenButtonsPC vs Alisa | 11–6 | 64.71% |
| SevenButtonsPC vs Lili | 10–6 | 62.50% |
| SevenButtonsPC vs Paul | 8–7 | 53.33% |
| SevenButtonsPC vs Asuka | 12–3 | 80.00% |
| SevenButtonsPC vs Eddy | 11–2 | 84.62% |
| SevenButtonsPC vs Shaheen | 8–4 | 66.67% |
| SevenButtonsPC vs Victor | 7–5 | 58.33% |
| SevenButtonsPC vs Dragunov | 9–2 | 81.82% |
| SevenButtonsPC vs Armor King | 5–6 | 45.45% |
| SevenButtonsPC vs Lars | 7–3 | 70.00% |
| SevenButtonsPC vs Lee | 6–4 | 60.00% |
| SevenButtonsPC vs Yoshimitsu | 4–3 | 57.14% |
| SevenButtonsPC vs Devil Jin | 7–0 | 100.00% |
| SevenButtonsPC vs Leo | 7–0 | 100.00% |
| SevenButtonsPC vs Nina | 3–4 | 42.86% |
| SevenButtonsPC vs Jun | 4–3 | 57.14% |
| SevenButtonsPC vs Raven | 5–2 | 71.43% |
| SevenButtonsPC vs Kuma | 4–1 | 80.00% |
| SevenButtonsPC vs Zafina | 5–0 | 100.00% |
| SevenButtonsPC vs Xiaoyu | 3–1 | 75.00% |
| SevenButtonsPC vs Jack-8 | 2–2 | 50.00% |
| SevenButtonsPC vs Leroy | 2–2 | 50.00% |
| SevenButtonsPC vs Azucena | 4–0 | 100.00% |
| SevenButtonsPC vs Anna | 4–0 | 100.00% |
| SevenButtonsPC vs Fahkumram | 0–4 | 0.00% |
| SevenButtonsPC vs Claudio | 3–0 | 100.00% |
| SevenButtonsPC vs Lidia | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.