| DarkMelodyDark vs Armor King | 22–20 | 52.38% |
| DarkMelodyDark vs Hwoarang | 15–15 | 50.00% |
| DarkMelodyDark vs Steve | 16–12 | 57.14% |
| DarkMelodyDark vs Jin | 12–15 | 44.44% |
| DarkMelodyDark vs Kazuya | 8–16 | 33.33% |
| DarkMelodyDark vs Bryan | 10–10 | 50.00% |
| DarkMelodyDark vs Miary Zo | 6–14 | 30.00% |
| DarkMelodyDark vs Law | 8–11 | 42.11% |
| DarkMelodyDark vs Azucena | 11–7 | 61.11% |
| DarkMelodyDark vs King | 6–10 | 37.50% |
| DarkMelodyDark vs Reina | 6–10 | 37.50% |
| DarkMelodyDark vs Yoshimitsu | 8–6 | 57.14% |
| DarkMelodyDark vs Feng | 3–10 | 23.08% |
| DarkMelodyDark vs Dragunov | 9–3 | 75.00% |
| DarkMelodyDark vs Lidia | 5–5 | 50.00% |
| DarkMelodyDark vs Paul | 3–6 | 33.33% |
| DarkMelodyDark vs Jun | 5–4 | 55.56% |
| DarkMelodyDark vs Heihachi | 2–7 | 22.22% |
| DarkMelodyDark vs Anna | 5–4 | 55.56% |
| DarkMelodyDark vs Fahkumram | 3–6 | 33.33% |
| DarkMelodyDark vs Lili | 2–6 | 25.00% |
| DarkMelodyDark vs Victor | 5–3 | 62.50% |
| DarkMelodyDark vs Clive | 4–4 | 50.00% |
| DarkMelodyDark vs Devil Jin | 4–3 | 57.14% |
| DarkMelodyDark vs Eddy | 3–4 | 42.86% |
| DarkMelodyDark vs Lee | 4–2 | 66.67% |
| DarkMelodyDark vs Leo | 4–1 | 80.00% |
| DarkMelodyDark vs Lars | 3–2 | 60.00% |
| DarkMelodyDark vs Jack-8 | 1–3 | 25.00% |
| DarkMelodyDark vs Asuka | 4–0 | 100.00% |
| DarkMelodyDark vs Alisa | 2–2 | 50.00% |
| DarkMelodyDark vs Shaheen | 2–2 | 50.00% |
| DarkMelodyDark vs Leroy | 3–1 | 75.00% |
| DarkMelodyDark vs Xiaoyu | 1–2 | 33.33% |
| DarkMelodyDark vs Claudio | 0–3 | 0.00% |
| DarkMelodyDark vs Nina | 1–2 | 33.33% |
| DarkMelodyDark vs Raven | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.