Android_LJ vs Reina | 7–4 | 63.64% |
Android_LJ vs King | 4–6 | 40.00% |
Android_LJ vs Clive | 4–5 | 44.44% |
Android_LJ vs Jin | 1–5 | 16.67% |
Android_LJ vs Bryan | 3–3 | 50.00% |
Android_LJ vs Kazuya | 2–4 | 33.33% |
Android_LJ vs Lars | 3–3 | 50.00% |
Android_LJ vs Law | 3–2 | 60.00% |
Android_LJ vs Nina | 4–1 | 80.00% |
Android_LJ vs Victor | 3–2 | 60.00% |
Android_LJ vs Paul | 3–1 | 75.00% |
Android_LJ vs Dragunov | 2–2 | 50.00% |
Android_LJ vs Jun | 4–0 | 100.00% |
Android_LJ vs Steve | 3–0 | 100.00% |
Android_LJ vs Feng | 1–2 | 33.33% |
Android_LJ vs Lee | 3–0 | 100.00% |
Android_LJ vs Yoshimitsu | 0–2 | 0.00% |
Android_LJ vs Xiaoyu | 2–0 | 100.00% |
Android_LJ vs Devil Jin | 0–2 | 0.00% |
Android_LJ vs Lili | 0–1 | 0.00% |
Android_LJ vs Claudio | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.