| NewYearSaint vs Jin | 57–26 | 68.67% |
| NewYearSaint vs Kazuya | 47–25 | 65.28% |
| NewYearSaint vs Bryan | 43–20 | 68.25% |
| NewYearSaint vs Law | 37–22 | 62.71% |
| NewYearSaint vs King | 29–30 | 49.15% |
| NewYearSaint vs Reina | 36–21 | 63.16% |
| NewYearSaint vs Hwoarang | 30–24 | 55.56% |
| NewYearSaint vs Eddy | 39–14 | 73.58% |
| NewYearSaint vs Clive | 28–20 | 58.33% |
| NewYearSaint vs Yoshimitsu | 26–17 | 60.47% |
| NewYearSaint vs Paul | 26–14 | 65.00% |
| NewYearSaint vs Dragunov | 22–18 | 55.00% |
| NewYearSaint vs Steve | 21–17 | 55.26% |
| NewYearSaint vs Lili | 19–17 | 52.78% |
| NewYearSaint vs Heihachi | 21–14 | 60.00% |
| NewYearSaint vs Victor | 17–15 | 53.12% |
| NewYearSaint vs Lars | 18–13 | 58.06% |
| NewYearSaint vs Devil Jin | 14–14 | 50.00% |
| NewYearSaint vs Jun | 8–20 | 28.57% |
| NewYearSaint vs Azucena | 15–13 | 53.57% |
| NewYearSaint vs Leroy | 15–12 | 55.56% |
| NewYearSaint vs Xiaoyu | 16–9 | 64.00% |
| NewYearSaint vs Claudio | 12–13 | 48.00% |
| NewYearSaint vs Nina | 15–10 | 60.00% |
| NewYearSaint vs Asuka | 14–10 | 58.33% |
| NewYearSaint vs Alisa | 14–10 | 58.33% |
| NewYearSaint vs Lee | 14–10 | 58.33% |
| NewYearSaint vs Feng | 14–9 | 60.87% |
| NewYearSaint vs Leo | 11–6 | 64.71% |
| NewYearSaint vs Kuma | 9–8 | 52.94% |
| NewYearSaint vs Shaheen | 10–5 | 66.67% |
| NewYearSaint vs Jack-8 | 7–7 | 50.00% |
| NewYearSaint vs Zafina | 7–6 | 53.85% |
| NewYearSaint vs Raven | 7–5 | 58.33% |
| NewYearSaint vs Lidia | 3–5 | 37.50% |
| NewYearSaint vs Miary Zo | 2–0 | 100.00% |
| NewYearSaint vs Panda | 0–1 | 0.00% |
| NewYearSaint vs Fahkumram | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.