| Bob-Ong-Bak vs Jin | 65–60 | 52.00% |
| Bob-Ong-Bak vs Bryan | 57–53 | 51.82% |
| Bob-Ong-Bak vs King | 49–49 | 50.00% |
| Bob-Ong-Bak vs Dragunov | 40–36 | 52.63% |
| Bob-Ong-Bak vs Kazuya | 36–38 | 48.65% |
| Bob-Ong-Bak vs Steve | 37–33 | 52.86% |
| Bob-Ong-Bak vs Fahkumram | 27–41 | 39.71% |
| Bob-Ong-Bak vs Hwoarang | 25–41 | 37.88% |
| Bob-Ong-Bak vs Anna | 18–48 | 27.27% |
| Bob-Ong-Bak vs Devil Jin | 24–35 | 40.68% |
| Bob-Ong-Bak vs Nina | 16–42 | 27.59% |
| Bob-Ong-Bak vs Heihachi | 30–25 | 54.55% |
| Bob-Ong-Bak vs Law | 25–28 | 47.17% |
| Bob-Ong-Bak vs Reina | 13–23 | 36.11% |
| Bob-Ong-Bak vs Lars | 15–19 | 44.12% |
| Bob-Ong-Bak vs Asuka | 17–15 | 53.12% |
| Bob-Ong-Bak vs Paul | 10–19 | 34.48% |
| Bob-Ong-Bak vs Feng | 10–19 | 34.48% |
| Bob-Ong-Bak vs Yoshimitsu | 12–16 | 42.86% |
| Bob-Ong-Bak vs Leroy | 14–13 | 51.85% |
| Bob-Ong-Bak vs Eddy | 15–10 | 60.00% |
| Bob-Ong-Bak vs Claudio | 8–16 | 33.33% |
| Bob-Ong-Bak vs Victor | 12–12 | 50.00% |
| Bob-Ong-Bak vs Lili | 8–14 | 36.36% |
| Bob-Ong-Bak vs Clive | 5–12 | 29.41% |
| Bob-Ong-Bak vs Azucena | 10–6 | 62.50% |
| Bob-Ong-Bak vs Lee | 4–11 | 26.67% |
| Bob-Ong-Bak vs Alisa | 5–9 | 35.71% |
| Bob-Ong-Bak vs Zafina | 6–8 | 42.86% |
| Bob-Ong-Bak vs Jun | 3–11 | 21.43% |
| Bob-Ong-Bak vs Armor King | 9–5 | 64.29% |
| Bob-Ong-Bak vs Lidia | 6–6 | 50.00% |
| Bob-Ong-Bak vs Shaheen | 4–4 | 50.00% |
| Bob-Ong-Bak vs Jack-8 | 2–5 | 28.57% |
| Bob-Ong-Bak vs Kuma | 2–5 | 28.57% |
| Bob-Ong-Bak vs Raven | 1–6 | 14.29% |
| Bob-Ong-Bak vs Leo | 4–1 | 80.00% |
| Bob-Ong-Bak vs Miary Zo | 3–2 | 60.00% |
| Bob-Ong-Bak vs Xiaoyu | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.