Name history
| NoDefense | |
| Fried Chicken | |
| QuanCena | |
| JustMash | |
| Dorya Enjoyer | |
| JustHeatSmash | |
| iJustPress | |
| weh di nga | |
| UY GAGI | |
| Ukininam | |
| Mashter | |
| meh.. | |
| iSuck |
| NoDefense vs Kazuya | 25–6 | 80.65% |
| NoDefense vs Hwoarang | 25–4 | 86.21% |
| NoDefense vs Heihachi | 25–2 | 92.59% |
| NoDefense vs Bryan | 24–1 | 96.00% |
| NoDefense vs Reina | 19–3 | 86.36% |
| NoDefense vs King | 21–0 | 100.00% |
| NoDefense vs Yoshimitsu | 20–1 | 95.24% |
| NoDefense vs Jin | 18–0 | 100.00% |
| NoDefense vs Raven | 18–0 | 100.00% |
| NoDefense vs Paul | 14–2 | 87.50% |
| NoDefense vs Lili | 15–0 | 100.00% |
| NoDefense vs Lars | 13–1 | 92.86% |
| NoDefense vs Armor King | 12–2 | 85.71% |
| NoDefense vs Dragunov | 10–2 | 83.33% |
| NoDefense vs Azucena | 12–0 | 100.00% |
| NoDefense vs Steve | 10–1 | 90.91% |
| NoDefense vs Jun | 10–0 | 100.00% |
| NoDefense vs Eddy | 8–2 | 80.00% |
| NoDefense vs Xiaoyu | 9–0 | 100.00% |
| NoDefense vs Nina | 9–0 | 100.00% |
| NoDefense vs Law | 6–2 | 75.00% |
| NoDefense vs Leo | 8–0 | 100.00% |
| NoDefense vs Lee | 8–0 | 100.00% |
| NoDefense vs Feng | 6–0 | 100.00% |
| NoDefense vs Alisa | 6–0 | 100.00% |
| NoDefense vs Kuma | 6–0 | 100.00% |
| NoDefense vs Zafina | 5–1 | 83.33% |
| NoDefense vs Leroy | 6–0 | 100.00% |
| NoDefense vs Victor | 4–1 | 80.00% |
| NoDefense vs Anna | 4–1 | 80.00% |
| NoDefense vs Miary Zo | 5–0 | 100.00% |
| NoDefense vs Asuka | 3–1 | 75.00% |
| NoDefense vs Lidia | 3–1 | 75.00% |
| NoDefense vs Claudio | 3–0 | 100.00% |
| NoDefense vs Devil Jin | 2–0 | 100.00% |
| NoDefense vs Shaheen | 2–0 | 100.00% |
| NoDefense vs Fahkumram | 2–0 | 100.00% |
| NoDefense vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.