| Ayanokoji vs Jin | 369–230 | 61.60% |
| Ayanokoji vs Kazuya | 258–210 | 55.13% |
| Ayanokoji vs King | 237–166 | 58.81% |
| Ayanokoji vs Bryan | 171–137–1 | 55.52% |
| Ayanokoji vs Law | 181–116 | 60.94% |
| Ayanokoji vs Hwoarang | 185–98 | 65.37% |
| Ayanokoji vs Dragunov | 129–106 | 54.89% |
| Ayanokoji vs Lili | 93–124 | 42.86% |
| Ayanokoji vs Devil Jin | 127–86 | 59.62% |
| Ayanokoji vs Paul | 123–78 | 61.19% |
| Ayanokoji vs Steve | 96–101 | 48.73% |
| Ayanokoji vs Feng | 98–88 | 52.69% |
| Ayanokoji vs Heihachi | 97–83 | 53.89% |
| Ayanokoji vs Yoshimitsu | 89–87 | 50.57% |
| Ayanokoji vs Alisa | 92–62 | 59.74% |
| Ayanokoji vs Reina | 76–77 | 49.67% |
| Ayanokoji vs Clive | 72–80 | 47.37% |
| Ayanokoji vs Jun | 81–66 | 55.10% |
| Ayanokoji vs Victor | 80–67 | 54.42% |
| Ayanokoji vs Eddy | 71–59 | 54.62% |
| Ayanokoji vs Asuka | 77–45 | 63.11% |
| Ayanokoji vs Nina | 69–47 | 59.48% |
| Ayanokoji vs Lars | 57–57 | 50.00% |
| Ayanokoji vs Lee | 56–50 | 52.83% |
| Ayanokoji vs Xiaoyu | 57–45 | 55.88% |
| Ayanokoji vs Anna | 64–32 | 66.67% |
| Ayanokoji vs Jack-8 | 53–40 | 56.99% |
| Ayanokoji vs Leroy | 52–31 | 62.65% |
| Ayanokoji vs Azucena | 36–43 | 45.57% |
| Ayanokoji vs Claudio | 37–38 | 49.33% |
| Ayanokoji vs Leo | 43–29 | 59.72% |
| Ayanokoji vs Raven | 44–27 | 61.97% |
| Ayanokoji vs Lidia | 46–22 | 67.65% |
| Ayanokoji vs Zafina | 39–17–1 | 69.64% |
| Ayanokoji vs Kuma | 26–21 | 55.32% |
| Ayanokoji vs Armor King | 17–20 | 45.95% |
| Ayanokoji vs Shaheen | 13–18 | 41.94% |
| Ayanokoji vs Panda | 20–11 | 64.52% |
| Ayanokoji vs Fahkumram | 9–16 | 36.00% |
| Ayanokoji vs Miary Zo | 2–16 | 11.11% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.