| ThatGuy25911 vs Kazuya | 96–82 | 53.93% |
| ThatGuy25911 vs King | 74–85 | 46.54% |
| ThatGuy25911 vs Bryan | 67–70 | 48.91% |
| ThatGuy25911 vs Jin | 64–67 | 48.85% |
| ThatGuy25911 vs Heihachi | 60–61 | 49.59% |
| ThatGuy25911 vs Law | 57–51 | 52.78% |
| ThatGuy25911 vs Hwoarang | 48–59 | 44.86% |
| ThatGuy25911 vs Reina | 42–59 | 41.58% |
| ThatGuy25911 vs Steve | 53–40 | 56.99% |
| ThatGuy25911 vs Dragunov | 39–46 | 45.88% |
| ThatGuy25911 vs Paul | 42–40 | 51.22% |
| ThatGuy25911 vs Yoshimitsu | 29–50 | 36.71% |
| ThatGuy25911 vs Lee | 32–47 | 40.51% |
| ThatGuy25911 vs Eddy | 37–35 | 51.39% |
| ThatGuy25911 vs Victor | 34–33 | 50.75% |
| ThatGuy25911 vs Asuka | 28–38 | 42.42% |
| ThatGuy25911 vs Lili | 19–46 | 29.23% |
| ThatGuy25911 vs Clive | 35–30 | 53.85% |
| ThatGuy25911 vs Azucena | 33–31 | 51.56% |
| ThatGuy25911 vs Jun | 25–33 | 43.10% |
| ThatGuy25911 vs Lars | 21–33 | 38.89% |
| ThatGuy25911 vs Lidia | 18–30 | 37.50% |
| ThatGuy25911 vs Fahkumram | 24–20 | 54.55% |
| ThatGuy25911 vs Feng | 17–24 | 41.46% |
| ThatGuy25911 vs Leo | 22–19 | 53.66% |
| ThatGuy25911 vs Nina | 16–24 | 40.00% |
| ThatGuy25911 vs Devil Jin | 20–18 | 52.63% |
| ThatGuy25911 vs Zafina | 22–14 | 61.11% |
| ThatGuy25911 vs Xiaoyu | 13–21 | 38.24% |
| ThatGuy25911 vs Alisa | 12–21 | 36.36% |
| ThatGuy25911 vs Claudio | 14–16 | 46.67% |
| ThatGuy25911 vs Anna | 12–18 | 40.00% |
| ThatGuy25911 vs Raven | 10–19 | 34.48% |
| ThatGuy25911 vs Leroy | 11–11 | 50.00% |
| ThatGuy25911 vs Jack-8 | 10–11 | 47.62% |
| ThatGuy25911 vs Armor King | 9–11 | 45.00% |
| ThatGuy25911 vs Shaheen | 8–8 | 50.00% |
| ThatGuy25911 vs Kuma | 4–12 | 25.00% |
| ThatGuy25911 vs Panda | 4–7 | 36.36% |
| ThatGuy25911 vs Miary Zo | 7–3 | 70.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.