| BoyEguls523 vs King | 57–71 | 44.53% |
| BoyEguls523 vs Jin | 58–65 | 47.15% |
| BoyEguls523 vs Law | 57–59 | 49.14% |
| BoyEguls523 vs Reina | 40–49 | 44.94% |
| BoyEguls523 vs Bryan | 50–35 | 58.82% |
| BoyEguls523 vs Lili | 47–38 | 55.29% |
| BoyEguls523 vs Kazuya | 39–45 | 46.43% |
| BoyEguls523 vs Dragunov | 37–44 | 45.68% |
| BoyEguls523 vs Hwoarang | 39–40 | 49.37% |
| BoyEguls523 vs Victor | 42–36 | 53.85% |
| BoyEguls523 vs Jun | 42–33 | 56.00% |
| BoyEguls523 vs Paul | 29–38 | 43.28% |
| BoyEguls523 vs Lars | 26–39 | 40.00% |
| BoyEguls523 vs Steve | 34–30 | 53.12% |
| BoyEguls523 vs Yoshimitsu | 31–28 | 52.54% |
| BoyEguls523 vs Asuka | 27–30 | 47.37% |
| BoyEguls523 vs Leo | 17–30 | 36.17% |
| BoyEguls523 vs Lee | 26–17 | 60.47% |
| BoyEguls523 vs Xiaoyu | 20–20 | 50.00% |
| BoyEguls523 vs Nina | 25–15 | 62.50% |
| BoyEguls523 vs Azucena | 19–21 | 47.50% |
| BoyEguls523 vs Heihachi | 24–16 | 60.00% |
| BoyEguls523 vs Devil Jin | 18–20 | 47.37% |
| BoyEguls523 vs Alisa | 22–16 | 57.89% |
| BoyEguls523 vs Claudio | 16–19 | 45.71% |
| BoyEguls523 vs Shaheen | 15–18–1 | 45.45% |
| BoyEguls523 vs Leroy | 15–19 | 44.12% |
| BoyEguls523 vs Jack-8 | 13–20 | 39.39% |
| BoyEguls523 vs Eddy | 12–19 | 38.71% |
| BoyEguls523 vs Zafina | 11–15 | 42.31% |
| BoyEguls523 vs Feng | 12–12 | 50.00% |
| BoyEguls523 vs Kuma | 10–12 | 45.45% |
| BoyEguls523 vs Raven | 12–7 | 63.16% |
| BoyEguls523 vs Lidia | 7–11 | 38.89% |
| BoyEguls523 vs Armor King | 12–4 | 75.00% |
| BoyEguls523 vs Panda | 5–5 | 50.00% |
| BoyEguls523 vs Miary Zo | 2–3 | 40.00% |
| BoyEguls523 vs Clive | 0–2 | 0.00% |
| BoyEguls523 vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.