| SIsqo Flex vs Armor King | 31–26 | 54.39% |
| SIsqo Flex vs Kazuya | 20–29 | 40.82% |
| SIsqo Flex vs Law | 27–20 | 57.45% |
| SIsqo Flex vs King | 23–24 | 48.94% |
| SIsqo Flex vs Jin | 17–27 | 38.64% |
| SIsqo Flex vs Steve | 23–14 | 62.16% |
| SIsqo Flex vs Eddy | 16–21 | 43.24% |
| SIsqo Flex vs Jun | 19–11 | 63.33% |
| SIsqo Flex vs Paul | 12–17 | 41.38% |
| SIsqo Flex vs Hwoarang | 13–14 | 48.15% |
| SIsqo Flex vs Reina | 10–16 | 38.46% |
| SIsqo Flex vs Bryan | 7–17 | 29.17% |
| SIsqo Flex vs Dragunov | 13–11 | 54.17% |
| SIsqo Flex vs Azucena | 14–9 | 60.87% |
| SIsqo Flex vs Yoshimitsu | 10–10 | 50.00% |
| SIsqo Flex vs Clive | 14–6 | 70.00% |
| SIsqo Flex vs Fahkumram | 9–11 | 45.00% |
| SIsqo Flex vs Lee | 8–10 | 44.44% |
| SIsqo Flex vs Alisa | 6–11 | 35.29% |
| SIsqo Flex vs Xiaoyu | 8–8 | 50.00% |
| SIsqo Flex vs Raven | 11–4 | 73.33% |
| SIsqo Flex vs Leroy | 7–7 | 50.00% |
| SIsqo Flex vs Lili | 6–7 | 46.15% |
| SIsqo Flex vs Anna | 8–5 | 61.54% |
| SIsqo Flex vs Victor | 3–9 | 25.00% |
| SIsqo Flex vs Lars | 2–9 | 18.18% |
| SIsqo Flex vs Zafina | 3–8 | 27.27% |
| SIsqo Flex vs Asuka | 3–6 | 33.33% |
| SIsqo Flex vs Devil Jin | 4–4 | 50.00% |
| SIsqo Flex vs Leo | 3–5 | 37.50% |
| SIsqo Flex vs Heihachi | 3–5 | 37.50% |
| SIsqo Flex vs Feng | 3–4 | 42.86% |
| SIsqo Flex vs Nina | 5–2 | 71.43% |
| SIsqo Flex vs Jack-8 | 1–4 | 20.00% |
| SIsqo Flex vs Shaheen | 4–1 | 80.00% |
| SIsqo Flex vs Kuma | 3–2 | 60.00% |
| SIsqo Flex vs Miary Zo | 0–4 | 0.00% |
| SIsqo Flex vs Panda | 2–0 | 100.00% |
| SIsqo Flex vs Lidia | 0–2 | 0.00% |
| SIsqo Flex vs Claudio | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.