| Quantum_Exia vs Kazuya | 48–56 | 46.15% |
| Quantum_Exia vs Azucena | 50–49 | 50.51% |
| Quantum_Exia vs Yoshimitsu | 51–46 | 52.58% |
| Quantum_Exia vs Jin | 53–42 | 55.79% |
| Quantum_Exia vs King | 46–47 | 49.46% |
| Quantum_Exia vs Hwoarang | 48–41 | 53.93% |
| Quantum_Exia vs Steve | 48–41 | 53.93% |
| Quantum_Exia vs Reina | 50–39 | 56.18% |
| Quantum_Exia vs Lars | 40–46 | 46.51% |
| Quantum_Exia vs Law | 50–35 | 58.82% |
| Quantum_Exia vs Bryan | 48–33 | 59.26% |
| Quantum_Exia vs Lee | 44–33 | 57.14% |
| Quantum_Exia vs Lili | 33–34 | 49.25% |
| Quantum_Exia vs Dragunov | 31–30 | 50.82% |
| Quantum_Exia vs Leo | 30–29 | 50.85% |
| Quantum_Exia vs Asuka | 19–39 | 32.76% |
| Quantum_Exia vs Devil Jin | 37–21 | 63.79% |
| Quantum_Exia vs Jack-8 | 25–32 | 43.86% |
| Quantum_Exia vs Jun | 30–20 | 60.00% |
| Quantum_Exia vs Victor | 20–29 | 40.82% |
| Quantum_Exia vs Xiaoyu | 27–20 | 57.45% |
| Quantum_Exia vs Paul | 25–20 | 55.56% |
| Quantum_Exia vs Alisa | 23–20 | 53.49% |
| Quantum_Exia vs Nina | 22–20 | 52.38% |
| Quantum_Exia vs Claudio | 25–15 | 62.50% |
| Quantum_Exia vs Eddy | 15–25 | 37.50% |
| Quantum_Exia vs Feng | 21–18 | 53.85% |
| Quantum_Exia vs Heihachi | 17–19 | 47.22% |
| Quantum_Exia vs Anna | 22–12 | 64.71% |
| Quantum_Exia vs Raven | 17–16 | 51.52% |
| Quantum_Exia vs Shaheen | 12–10 | 54.55% |
| Quantum_Exia vs Leroy | 12–10 | 54.55% |
| Quantum_Exia vs Zafina | 12–9 | 57.14% |
| Quantum_Exia vs Lidia | 9–12 | 42.86% |
| Quantum_Exia vs Kuma | 7–8 | 46.67% |
| Quantum_Exia vs Panda | 4–8 | 33.33% |
| Quantum_Exia vs Clive | 1–7 | 12.50% |
| Quantum_Exia vs Fahkumram | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.