| WutchBilson vs Kazuya | 54–28 | 65.85% |
| WutchBilson vs Reina | 32–33 | 49.23% |
| WutchBilson vs King | 34–16 | 68.00% |
| WutchBilson vs Jin | 30–20 | 60.00% |
| WutchBilson vs Yoshimitsu | 26–17 | 60.47% |
| WutchBilson vs Steve | 26–14 | 65.00% |
| WutchBilson vs Hwoarang | 22–17 | 56.41% |
| WutchBilson vs Bryan | 29–9 | 76.32% |
| WutchBilson vs Dragunov | 22–15 | 59.46% |
| WutchBilson vs Jun | 23–12 | 65.71% |
| WutchBilson vs Devil Jin | 22–8 | 73.33% |
| WutchBilson vs Lee | 18–11 | 62.07% |
| WutchBilson vs Law | 19–9 | 67.86% |
| WutchBilson vs Asuka | 21–7 | 75.00% |
| WutchBilson vs Feng | 19–8 | 70.37% |
| WutchBilson vs Anna | 9–17 | 34.62% |
| WutchBilson vs Alisa | 13–12 | 52.00% |
| WutchBilson vs Eddy | 9–15 | 37.50% |
| WutchBilson vs Clive | 13–10 | 56.52% |
| WutchBilson vs Jack-8 | 12–9 | 57.14% |
| WutchBilson vs Leo | 14–6 | 70.00% |
| WutchBilson vs Lili | 13–6 | 68.42% |
| WutchBilson vs Heihachi | 9–10 | 47.37% |
| WutchBilson vs Fahkumram | 10–9 | 52.63% |
| WutchBilson vs Lars | 8–10 | 44.44% |
| WutchBilson vs Raven | 11–7 | 61.11% |
| WutchBilson vs Paul | 9–8 | 52.94% |
| WutchBilson vs Victor | 11–5 | 68.75% |
| WutchBilson vs Nina | 8–7 | 53.33% |
| WutchBilson vs Leroy | 8–7 | 53.33% |
| WutchBilson vs Xiaoyu | 8–6 | 57.14% |
| WutchBilson vs Azucena | 11–3 | 78.57% |
| WutchBilson vs Lidia | 8–6 | 57.14% |
| WutchBilson vs Shaheen | 9–2 | 81.82% |
| WutchBilson vs Claudio | 7–0 | 100.00% |
| WutchBilson vs Panda | 4–3 | 57.14% |
| WutchBilson vs Zafina | 2–4 | 33.33% |
| WutchBilson vs Armor King | 6–0 | 100.00% |
| WutchBilson vs Kuma | 2–1 | 66.67% |
| WutchBilson vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.