| WhoAmI_God vs King | 37–35 | 51.39% |
| WhoAmI_God vs Law | 30–29 | 50.85% |
| WhoAmI_God vs Jin | 24–20 | 54.55% |
| WhoAmI_God vs Steve | 21–23 | 47.73% |
| WhoAmI_God vs Bryan | 22–21 | 51.16% |
| WhoAmI_God vs Heihachi | 24–18 | 57.14% |
| WhoAmI_God vs Yoshimitsu | 21–18 | 53.85% |
| WhoAmI_God vs Hwoarang | 21–18 | 53.85% |
| WhoAmI_God vs Paul | 16–19 | 45.71% |
| WhoAmI_God vs Kazuya | 14–21 | 40.00% |
| WhoAmI_God vs Asuka | 14–20 | 41.18% |
| WhoAmI_God vs Dragunov | 17–14 | 54.84% |
| WhoAmI_God vs Clive | 19–12 | 61.29% |
| WhoAmI_God vs Eddy | 11–19 | 36.67% |
| WhoAmI_God vs Fahkumram | 10–20 | 33.33% |
| WhoAmI_God vs Reina | 17–12 | 58.62% |
| WhoAmI_God vs Lars | 14–14 | 50.00% |
| WhoAmI_God vs Jun | 5–23 | 17.86% |
| WhoAmI_God vs Lidia | 16–11 | 59.26% |
| WhoAmI_God vs Nina | 12–12 | 50.00% |
| WhoAmI_God vs Lili | 13–9 | 59.09% |
| WhoAmI_God vs Azucena | 8–14 | 36.36% |
| WhoAmI_God vs Devil Jin | 10–10 | 50.00% |
| WhoAmI_God vs Leroy | 10–9 | 52.63% |
| WhoAmI_God vs Victor | 13–5 | 72.22% |
| WhoAmI_God vs Xiaoyu | 4–11 | 26.67% |
| WhoAmI_God vs Leo | 6–8 | 42.86% |
| WhoAmI_God vs Raven | 10–4 | 71.43% |
| WhoAmI_God vs Feng | 3–10 | 23.08% |
| WhoAmI_God vs Lee | 3–10 | 23.08% |
| WhoAmI_God vs Alisa | 6–5 | 54.55% |
| WhoAmI_God vs Claudio | 2–6 | 25.00% |
| WhoAmI_God vs Jack-8 | 3–3 | 50.00% |
| WhoAmI_God vs Kuma | 5–1 | 83.33% |
| WhoAmI_God vs Anna | 2–4 | 33.33% |
| WhoAmI_God vs Panda | 2–3 | 40.00% |
| WhoAmI_God vs Zafina | 1–4 | 20.00% |
| WhoAmI_God vs Miary Zo | 1–4 | 20.00% |
| WhoAmI_God vs Shaheen | 0–2 | 0.00% |
| WhoAmI_God vs Armor King | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.