| LilNetzero vs Jin | 52–29 | 64.20% |
| LilNetzero vs Hwoarang | 53–20 | 72.60% |
| LilNetzero vs Kazuya | 45–23 | 66.18% |
| LilNetzero vs Bryan | 42–20 | 67.74% |
| LilNetzero vs Lee | 40–21 | 65.57% |
| LilNetzero vs Law | 42–12 | 77.78% |
| LilNetzero vs King | 43–7 | 86.00% |
| LilNetzero vs Heihachi | 33–17 | 66.00% |
| LilNetzero vs Steve | 35–12 | 74.47% |
| LilNetzero vs Reina | 35–12 | 74.47% |
| LilNetzero vs Dragunov | 26–14 | 65.00% |
| LilNetzero vs Paul | 25–10 | 71.43% |
| LilNetzero vs Devil Jin | 21–13 | 61.76% |
| LilNetzero vs Jack-8 | 21–12 | 63.64% |
| LilNetzero vs Yoshimitsu | 22–6 | 78.57% |
| LilNetzero vs Leroy | 11–16 | 40.74% |
| LilNetzero vs Jun | 15–12 | 55.56% |
| LilNetzero vs Lili | 17–8 | 68.00% |
| LilNetzero vs Raven | 15–9 | 62.50% |
| LilNetzero vs Clive | 14–10 | 58.33% |
| LilNetzero vs Lars | 12–11 | 52.17% |
| LilNetzero vs Azucena | 13–9 | 59.09% |
| LilNetzero vs Leo | 8–12 | 40.00% |
| LilNetzero vs Nina | 13–7 | 65.00% |
| LilNetzero vs Victor | 14–6 | 70.00% |
| LilNetzero vs Lidia | 11–7 | 61.11% |
| LilNetzero vs Xiaoyu | 9–7 | 56.25% |
| LilNetzero vs Asuka | 8–5 | 61.54% |
| LilNetzero vs Feng | 6–6 | 50.00% |
| LilNetzero vs Eddy | 5–7 | 41.67% |
| LilNetzero vs Shaheen | 7–3 | 70.00% |
| LilNetzero vs Anna | 6–4 | 60.00% |
| LilNetzero vs Alisa | 5–4 | 55.56% |
| LilNetzero vs Claudio | 6–3 | 66.67% |
| LilNetzero vs Kuma | 4–2 | 66.67% |
| LilNetzero vs Panda | 5–1 | 83.33% |
| LilNetzero vs Zafina | 0–6 | 0.00% |
| LilNetzero vs Fahkumram | 5–1 | 83.33% |
| LilNetzero vs Armor King | 4–2 | 66.67% |
| LilNetzero vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.