| LilNetzero vs Jin | 66–35 | 65.35% |
| LilNetzero vs Hwoarang | 57–25 | 69.51% |
| LilNetzero vs Kazuya | 56–25 | 69.14% |
| LilNetzero vs Bryan | 49–24 | 67.12% |
| LilNetzero vs Lee | 45–23 | 66.18% |
| LilNetzero vs Law | 46–16 | 74.19% |
| LilNetzero vs Reina | 44–16 | 73.33% |
| LilNetzero vs Steve | 37–19 | 66.07% |
| LilNetzero vs Heihachi | 39–17 | 69.64% |
| LilNetzero vs King | 44–11 | 80.00% |
| LilNetzero vs Dragunov | 28–17 | 62.22% |
| LilNetzero vs Paul | 28–12 | 70.00% |
| LilNetzero vs Devil Jin | 24–13 | 64.86% |
| LilNetzero vs Jun | 22–13 | 62.86% |
| LilNetzero vs Jack-8 | 21–12 | 63.64% |
| LilNetzero vs Raven | 19–13 | 59.38% |
| LilNetzero vs Leroy | 15–16 | 48.39% |
| LilNetzero vs Lars | 19–11 | 63.33% |
| LilNetzero vs Clive | 18–11 | 62.07% |
| LilNetzero vs Yoshimitsu | 22–6 | 78.57% |
| LilNetzero vs Azucena | 15–13 | 53.57% |
| LilNetzero vs Lili | 19–8 | 70.37% |
| LilNetzero vs Leo | 12–13 | 48.00% |
| LilNetzero vs Victor | 15–8 | 65.22% |
| LilNetzero vs Xiaoyu | 14–7 | 66.67% |
| LilNetzero vs Nina | 14–7 | 66.67% |
| LilNetzero vs Lidia | 13–7 | 65.00% |
| LilNetzero vs Anna | 12–8 | 60.00% |
| LilNetzero vs Asuka | 11–8 | 57.89% |
| LilNetzero vs Feng | 10–8 | 55.56% |
| LilNetzero vs Claudio | 9–6 | 60.00% |
| LilNetzero vs Eddy | 8–7 | 53.33% |
| LilNetzero vs Shaheen | 8–5 | 61.54% |
| LilNetzero vs Armor King | 7–5 | 58.33% |
| LilNetzero vs Alisa | 6–4 | 60.00% |
| LilNetzero vs Fahkumram | 6–4 | 60.00% |
| LilNetzero vs Zafina | 3–6 | 33.33% |
| LilNetzero vs Kuma | 6–2 | 75.00% |
| LilNetzero vs Panda | 6–1 | 85.71% |
| LilNetzero vs Miary Zo | 4–3 | 57.14% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.