| AMATERASU RAPID vs Jin | 41–47 | 46.59% |
| AMATERASU RAPID vs Kazuya | 32–54 | 37.21% |
| AMATERASU RAPID vs Heihachi | 40–31 | 56.34% |
| AMATERASU RAPID vs King | 31–34 | 47.69% |
| AMATERASU RAPID vs Dragunov | 36–25 | 59.02% |
| AMATERASU RAPID vs Reina | 27–24 | 52.94% |
| AMATERASU RAPID vs Devil Jin | 20–29 | 40.82% |
| AMATERASU RAPID vs Hwoarang | 25–22 | 53.19% |
| AMATERASU RAPID vs Lili | 28–19 | 59.57% |
| AMATERASU RAPID vs Xiaoyu | 26–15 | 63.41% |
| AMATERASU RAPID vs Jun | 19–19 | 50.00% |
| AMATERASU RAPID vs Eddy | 15–19 | 44.12% |
| AMATERASU RAPID vs Yoshimitsu | 16–16 | 50.00% |
| AMATERASU RAPID vs Alisa | 7–24 | 22.58% |
| AMATERASU RAPID vs Steve | 14–16 | 46.67% |
| AMATERASU RAPID vs Bryan | 11–17 | 39.29% |
| AMATERASU RAPID vs Asuka | 16–10 | 61.54% |
| AMATERASU RAPID vs Paul | 13–12 | 52.00% |
| AMATERASU RAPID vs Law | 12–13 | 48.00% |
| AMATERASU RAPID vs Lee | 12–12 | 50.00% |
| AMATERASU RAPID vs Lars | 11–12 | 47.83% |
| AMATERASU RAPID vs Nina | 10–13 | 43.48% |
| AMATERASU RAPID vs Azucena | 11–8 | 57.89% |
| AMATERASU RAPID vs Lidia | 10–8 | 55.56% |
| AMATERASU RAPID vs Feng | 6–9 | 40.00% |
| AMATERASU RAPID vs Claudio | 10–5 | 66.67% |
| AMATERASU RAPID vs Zafina | 5–10 | 33.33% |
| AMATERASU RAPID vs Leo | 3–8 | 27.27% |
| AMATERASU RAPID vs Raven | 4–5 | 44.44% |
| AMATERASU RAPID vs Jack-8 | 3–5 | 37.50% |
| AMATERASU RAPID vs Victor | 4–4 | 50.00% |
| AMATERASU RAPID vs Panda | 2–4 | 33.33% |
| AMATERASU RAPID vs Leroy | 2–4 | 33.33% |
| AMATERASU RAPID vs Kuma | 1–4 | 20.00% |
| AMATERASU RAPID vs Shaheen | 1–2 | 33.33% |
| AMATERASU RAPID vs Anna | 3–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.