| Mirabeastlli vs Eddy | 26–24 | 52.00% |
| Mirabeastlli vs Law | 17–15 | 53.12% |
| Mirabeastlli vs King | 16–13 | 55.17% |
| Mirabeastlli vs Jin | 17–11 | 60.71% |
| Mirabeastlli vs Reina | 17–10 | 62.96% |
| Mirabeastlli vs Dragunov | 12–7 | 63.16% |
| Mirabeastlli vs Jun | 15–4 | 78.95% |
| Mirabeastlli vs Bryan | 9–8 | 52.94% |
| Mirabeastlli vs Hwoarang | 6–10 | 37.50% |
| Mirabeastlli vs Asuka | 9–7 | 56.25% |
| Mirabeastlli vs Alisa | 9–7 | 56.25% |
| Mirabeastlli vs Nina | 12–4 | 75.00% |
| Mirabeastlli vs Azucena | 14–2 | 87.50% |
| Mirabeastlli vs Steve | 9–6 | 60.00% |
| Mirabeastlli vs Kazuya | 9–5 | 64.29% |
| Mirabeastlli vs Lili | 9–5 | 64.29% |
| Mirabeastlli vs Leo | 8–6 | 57.14% |
| Mirabeastlli vs Lars | 3–11 | 21.43% |
| Mirabeastlli vs Armor King | 9–5 | 64.29% |
| Mirabeastlli vs Victor | 7–6 | 53.85% |
| Mirabeastlli vs Paul | 4–8 | 33.33% |
| Mirabeastlli vs Feng | 5–7 | 41.67% |
| Mirabeastlli vs Leroy | 7–5 | 58.33% |
| Mirabeastlli vs Clive | 6–5 | 54.55% |
| Mirabeastlli vs Devil Jin | 3–7 | 30.00% |
| Mirabeastlli vs Raven | 4–6 | 40.00% |
| Mirabeastlli vs Yoshimitsu | 3–5 | 37.50% |
| Mirabeastlli vs Xiaoyu | 4–3 | 57.14% |
| Mirabeastlli vs Lee | 2–4 | 33.33% |
| Mirabeastlli vs Lidia | 3–2 | 60.00% |
| Mirabeastlli vs Jack-8 | 3–1 | 75.00% |
| Mirabeastlli vs Kuma | 4–0 | 100.00% |
| Mirabeastlli vs Zafina | 2–1 | 66.67% |
| Mirabeastlli vs Anna | 2–1 | 66.67% |
| Mirabeastlli vs Fahkumram | 2–1 | 66.67% |
| Mirabeastlli vs Claudio | 2–0 | 100.00% |
| Mirabeastlli vs Panda | 0–2 | 0.00% |
| Mirabeastlli vs Miary Zo | 0–2 | 0.00% |
| Mirabeastlli vs Shaheen | 0–1 | 0.00% |
| Mirabeastlli vs Heihachi | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.