| PUBLICZONE vs King | 41–38 | 51.90% |
| PUBLICZONE vs Hwoarang | 40–34 | 54.05% |
| PUBLICZONE vs Bryan | 26–43 | 37.68% |
| PUBLICZONE vs Jin | 26–23 | 53.06% |
| PUBLICZONE vs Kazuya | 26–14 | 65.00% |
| PUBLICZONE vs Yoshimitsu | 24–13 | 64.86% |
| PUBLICZONE vs Dragunov | 20–17 | 54.05% |
| PUBLICZONE vs Paul | 22–11 | 66.67% |
| PUBLICZONE vs Nina | 22–11 | 66.67% |
| PUBLICZONE vs Anna | 17–16 | 51.52% |
| PUBLICZONE vs Steve | 11–21 | 34.38% |
| PUBLICZONE vs Claudio | 12–20 | 37.50% |
| PUBLICZONE vs Heihachi | 13–16 | 44.83% |
| PUBLICZONE vs Armor King | 19–9 | 67.86% |
| PUBLICZONE vs Miary Zo | 17–10 | 62.96% |
| PUBLICZONE vs Law | 15–11 | 57.69% |
| PUBLICZONE vs Devil Jin | 14–12 | 53.85% |
| PUBLICZONE vs Fahkumram | 14–11 | 56.00% |
| PUBLICZONE vs Feng | 10–9 | 52.63% |
| PUBLICZONE vs Lili | 8–9 | 47.06% |
| PUBLICZONE vs Zafina | 4–10 | 28.57% |
| PUBLICZONE vs Asuka | 5–8 | 38.46% |
| PUBLICZONE vs Leo | 5–8 | 38.46% |
| PUBLICZONE vs Lars | 6–7 | 46.15% |
| PUBLICZONE vs Azucena | 4–9 | 30.77% |
| PUBLICZONE vs Eddy | 4–9 | 30.77% |
| PUBLICZONE vs Jack-8 | 5–7 | 41.67% |
| PUBLICZONE vs Leroy | 3–9 | 25.00% |
| PUBLICZONE vs Victor | 6–6 | 50.00% |
| PUBLICZONE vs Clive | 6–6 | 50.00% |
| PUBLICZONE vs Lee | 4–4 | 50.00% |
| PUBLICZONE vs Panda | 8–0 | 100.00% |
| PUBLICZONE vs Reina | 5–3 | 62.50% |
| PUBLICZONE vs Jun | 0–5 | 0.00% |
| PUBLICZONE vs Lidia | 3–2 | 60.00% |
| PUBLICZONE vs Shaheen | 2–2 | 50.00% |
| PUBLICZONE vs Kuma | 0–4 | 0.00% |
| PUBLICZONE vs Alisa | 3–0 | 100.00% |
| PUBLICZONE vs Xiaoyu | 0–2 | 0.00% |
| PUBLICZONE vs Raven | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.