| Aintchewlucky vs Jin | 25–24 | 51.02% |
| Aintchewlucky vs King | 23–22 | 51.11% |
| Aintchewlucky vs Eddy | 26–19 | 57.78% |
| Aintchewlucky vs Reina | 30–12 | 71.43% |
| Aintchewlucky vs Lili | 24–14 | 63.16% |
| Aintchewlucky vs Kazuya | 21–12 | 63.64% |
| Aintchewlucky vs Law | 16–16 | 50.00% |
| Aintchewlucky vs Hwoarang | 22–10 | 68.75% |
| Aintchewlucky vs Jun | 21–9 | 70.00% |
| Aintchewlucky vs Steve | 17–10 | 62.96% |
| Aintchewlucky vs Yoshimitsu | 18–8 | 69.23% |
| Aintchewlucky vs Azucena | 13–8 | 61.90% |
| Aintchewlucky vs Paul | 10–10 | 50.00% |
| Aintchewlucky vs Xiaoyu | 14–5 | 73.68% |
| Aintchewlucky vs Bryan | 10–9 | 52.63% |
| Aintchewlucky vs Feng | 8–11 | 42.11% |
| Aintchewlucky vs Dragunov | 8–11 | 42.11% |
| Aintchewlucky vs Lee | 9–10 | 47.37% |
| Aintchewlucky vs Leo | 12–6 | 66.67% |
| Aintchewlucky vs Victor | 6–10 | 37.50% |
| Aintchewlucky vs Devil Jin | 8–7 | 53.33% |
| Aintchewlucky vs Lars | 7–8 | 46.67% |
| Aintchewlucky vs Raven | 10–3 | 76.92% |
| Aintchewlucky vs Kuma | 8–3 | 72.73% |
| Aintchewlucky vs Lidia | 3–8 | 27.27% |
| Aintchewlucky vs Asuka | 3–7 | 30.00% |
| Aintchewlucky vs Nina | 6–4 | 60.00% |
| Aintchewlucky vs Armor King | 6–4 | 60.00% |
| Aintchewlucky vs Leroy | 5–4 | 55.56% |
| Aintchewlucky vs Fahkumram | 4–3 | 57.14% |
| Aintchewlucky vs Jack-8 | 6–0 | 100.00% |
| Aintchewlucky vs Alisa | 3–3 | 50.00% |
| Aintchewlucky vs Heihachi | 2–3 | 40.00% |
| Aintchewlucky vs Claudio | 2–1 | 66.67% |
| Aintchewlucky vs Zafina | 1–2 | 33.33% |
| Aintchewlucky vs Shaheen | 1–1 | 50.00% |
| Aintchewlucky vs Panda | 2–0 | 100.00% |
| Aintchewlucky vs Anna | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.