Name history
ThumbAching | |
TheBeef | |
JT!dd!es | |
Tekken8NoFun | |
JustGiantSwing | |
TroygorlsFather | |
JT!ddies | |
DoryaDaExplora | |
OLDMAN.INCOMING | |
TEKTEKTEKTEK | |
LARRRRYYYYY!!!! | |
Heihachi's Seed | |
Immortal JT |
ThumbAching vs Bryan | 70–31 | 69.31% |
ThumbAching vs Hwoarang | 65–26 | 71.43% |
ThumbAching vs King | 59–28 | 67.82% |
ThumbAching vs Yoshimitsu | 49–27 | 64.47% |
ThumbAching vs Law | 55–20 | 73.33% |
ThumbAching vs Dragunov | 44–31 | 58.67% |
ThumbAching vs Heihachi | 56–19 | 74.67% |
ThumbAching vs Lee | 44–29 | 60.27% |
ThumbAching vs Reina | 53–17 | 75.71% |
ThumbAching vs Jin | 51–15 | 77.27% |
ThumbAching vs Steve | 31–30 | 50.82% |
ThumbAching vs Kazuya | 51–9 | 85.00% |
ThumbAching vs Devil Jin | 41–17 | 70.69% |
ThumbAching vs Nina | 42–16 | 72.41% |
ThumbAching vs Lars | 23–34 | 40.35% |
ThumbAching vs Lili | 36–20 | 64.29% |
ThumbAching vs Clive | 34–21 | 61.82% |
ThumbAching vs Paul | 37–16 | 69.81% |
ThumbAching vs Eddy | 26–26 | 50.00% |
ThumbAching vs Asuka | 34–16 | 68.00% |
ThumbAching vs Kuma | 30–17 | 63.83% |
ThumbAching vs Jun | 32–12 | 72.73% |
ThumbAching vs Leo | 25–16 | 60.98% |
ThumbAching vs Azucena | 27–13 | 67.50% |
ThumbAching vs Jack-8 | 20–19 | 51.28% |
ThumbAching vs Alisa | 20–17 | 54.05% |
ThumbAching vs Victor | 24–13 | 64.86% |
ThumbAching vs Raven | 22–14 | 61.11% |
ThumbAching vs Xiaoyu | 24–11 | 68.57% |
ThumbAching vs Feng | 16–18 | 47.06% |
ThumbAching vs Lidia | 22–5 | 81.48% |
ThumbAching vs Leroy | 15–8 | 65.22% |
ThumbAching vs Shaheen | 11–10 | 52.38% |
ThumbAching vs Zafina | 12–9 | 57.14% |
ThumbAching vs Claudio | 12–6 | 66.67% |
ThumbAching vs Panda | 3–2 | 60.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.