| SAITAMAGO vs Bryan | 161–128 | 55.71% |
| SAITAMAGO vs Kazuya | 151–127 | 54.32% |
| SAITAMAGO vs King | 118–140 | 45.74% |
| SAITAMAGO vs Heihachi | 151–98 | 60.64% |
| SAITAMAGO vs Hwoarang | 116–120 | 49.15% |
| SAITAMAGO vs Jin | 126–100 | 55.75% |
| SAITAMAGO vs Steve | 104–118 | 46.85% |
| SAITAMAGO vs Law | 104–116 | 47.27% |
| SAITAMAGO vs Reina | 109–107 | 50.46% |
| SAITAMAGO vs Lars | 97–90 | 51.87% |
| SAITAMAGO vs Lili | 74–75 | 49.66% |
| SAITAMAGO vs Lee | 88–60 | 59.46% |
| SAITAMAGO vs Yoshimitsu | 63–84 | 42.86% |
| SAITAMAGO vs Dragunov | 83–59 | 58.45% |
| SAITAMAGO vs Azucena | 64–75 | 46.04% |
| SAITAMAGO vs Armor King | 65–63 | 50.78% |
| SAITAMAGO vs Paul | 59–64 | 47.97% |
| SAITAMAGO vs Xiaoyu | 52–71 | 42.28% |
| SAITAMAGO vs Devil Jin | 61–59–1 | 50.83% |
| SAITAMAGO vs Asuka | 59–60 | 49.58% |
| SAITAMAGO vs Nina | 62–55 | 52.99% |
| SAITAMAGO vs Jun | 54–55 | 49.54% |
| SAITAMAGO vs Raven | 40–55 | 42.11% |
| SAITAMAGO vs Alisa | 43–47 | 47.78% |
| SAITAMAGO vs Feng | 38–43 | 46.91% |
| SAITAMAGO vs Lidia | 44–36 | 55.00% |
| SAITAMAGO vs Leroy | 43–36 | 54.43% |
| SAITAMAGO vs Leo | 36–40 | 47.37% |
| SAITAMAGO vs Victor | 30–45 | 40.00% |
| SAITAMAGO vs Fahkumram | 42–32 | 56.76% |
| SAITAMAGO vs Claudio | 30–39 | 43.48% |
| SAITAMAGO vs Kuma | 26–41 | 38.81% |
| SAITAMAGO vs Jack-8 | 29–37 | 43.94% |
| SAITAMAGO vs Clive | 37–24 | 60.66% |
| SAITAMAGO vs Anna | 32–27 | 54.24% |
| SAITAMAGO vs Eddy | 29–27 | 51.79% |
| SAITAMAGO vs Zafina | 20–30 | 40.00% |
| SAITAMAGO vs Shaheen | 28–14 | 66.67% |
| SAITAMAGO vs Panda | 21–17 | 55.26% |
| SAITAMAGO vs Miary Zo | 15–16 | 48.39% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.