| Rvmanian vs Kazuya | 415–386 | 51.81% |
| Rvmanian vs Bryan | 400–340 | 54.05% |
| Rvmanian vs Jin | 342–359 | 48.79% |
| Rvmanian vs Hwoarang | 330–314 | 51.24% |
| Rvmanian vs King | 326–311 | 51.18% |
| Rvmanian vs Devil Jin | 299–257 | 53.78% |
| Rvmanian vs Law | 245–279 | 46.76% |
| Rvmanian vs Dragunov | 260–255 | 50.49% |
| Rvmanian vs Lee | 262–226 | 53.69% |
| Rvmanian vs Reina | 265–223 | 54.30% |
| Rvmanian vs Lili | 251–236 | 51.54% |
| Rvmanian vs Steve | 240–236 | 50.42% |
| Rvmanian vs Yoshimitsu | 245–218 | 52.92% |
| Rvmanian vs Paul | 254–199 | 56.07% |
| Rvmanian vs Heihachi | 210–223 | 48.50% |
| Rvmanian vs Azucena | 210–183 | 53.44% |
| Rvmanian vs Clive | 223–170 | 56.74% |
| Rvmanian vs Lars | 195–196 | 49.87% |
| Rvmanian vs Feng | 183–195 | 48.41% |
| Rvmanian vs Armor King | 173–200 | 46.38% |
| Rvmanian vs Xiaoyu | 173–173 | 50.00% |
| Rvmanian vs Jun | 171–166 | 50.74% |
| Rvmanian vs Alisa | 166–164 | 50.30% |
| Rvmanian vs Nina | 143–168 | 45.98% |
| Rvmanian vs Asuka | 151–159 | 48.71% |
| Rvmanian vs Raven | 162–147 | 52.43% |
| Rvmanian vs Fahkumram | 154–154 | 50.00% |
| Rvmanian vs Anna | 155–140 | 52.54% |
| Rvmanian vs Claudio | 131–158 | 45.33% |
| Rvmanian vs Zafina | 113–128 | 46.89% |
| Rvmanian vs Leo | 107–122 | 46.72% |
| Rvmanian vs Jack-8 | 117–111 | 51.32% |
| Rvmanian vs Eddy | 119–102 | 53.85% |
| Rvmanian vs Victor | 138–79 | 63.59% |
| Rvmanian vs Leroy | 81–84 | 49.09% |
| Rvmanian vs Kuma | 68–92 | 42.50% |
| Rvmanian vs Shaheen | 71–77 | 47.97% |
| Rvmanian vs Lidia | 59–79 | 42.75% |
| Rvmanian vs Miary Zo | 33–63 | 34.38% |
| Rvmanian vs Panda | 45–47 | 48.91% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.