| Samurai小花郎 vs Jin | 157–102 | 60.62% |
| Samurai小花郎 vs King | 124–127 | 49.40% |
| Samurai小花郎 vs Dragunov | 113–111 | 50.45% |
| Samurai小花郎 vs Hwoarang | 121–88 | 57.89% |
| Samurai小花郎 vs Kazuya | 98–92 | 51.58% |
| Samurai小花郎 vs Lili | 95–95 | 50.00% |
| Samurai小花郎 vs Reina | 114–72 | 61.29% |
| Samurai小花郎 vs Law | 78–101 | 43.58% |
| Samurai小花郎 vs Steve | 85–71 | 54.49% |
| Samurai小花郎 vs Paul | 71–75 | 48.63% |
| Samurai小花郎 vs Victor | 68–68 | 50.00% |
| Samurai小花郎 vs Bryan | 80–54 | 59.70% |
| Samurai小花郎 vs Asuka | 66–66 | 50.00% |
| Samurai小花郎 vs Yoshimitsu | 67–64 | 51.15% |
| Samurai小花郎 vs Jun | 54–68 | 44.26% |
| Samurai小花郎 vs Lars | 66–48 | 57.89% |
| Samurai小花郎 vs Devil Jin | 51–57 | 47.22% |
| Samurai小花郎 vs Eddy | 58–45 | 56.31% |
| Samurai小花郎 vs Heihachi | 48–52 | 48.00% |
| Samurai小花郎 vs Lidia | 42–54 | 43.75% |
| Samurai小花郎 vs Claudio | 43–51 | 45.74% |
| Samurai小花郎 vs Alisa | 44–49 | 47.31% |
| Samurai小花郎 vs Feng | 40–51 | 43.96% |
| Samurai小花郎 vs Nina | 36–53 | 40.45% |
| Samurai小花郎 vs Xiaoyu | 38–49 | 43.68% |
| Samurai小花郎 vs Lee | 43–39 | 52.44% |
| Samurai小花郎 vs Leroy | 35–40 | 46.67% |
| Samurai小花郎 vs Azucena | 30–35 | 46.15% |
| Samurai小花郎 vs Jack-8 | 28–30 | 48.28% |
| Samurai小花郎 vs Shaheen | 26–31 | 45.61% |
| Samurai小花郎 vs Leo | 31–19 | 62.00% |
| Samurai小花郎 vs Raven | 21–28 | 42.86% |
| Samurai小花郎 vs Anna | 20–20 | 50.00% |
| Samurai小花郎 vs Clive | 15–18 | 45.45% |
| Samurai小花郎 vs Kuma | 12–16 | 42.86% |
| Samurai小花郎 vs Zafina | 12–13 | 48.00% |
| Samurai小花郎 vs Fahkumram | 12–7 | 63.16% |
| Samurai小花郎 vs Armor King | 17–1 | 94.44% |
| Samurai小花郎 vs Panda | 5–8 | 38.46% |
| Samurai小花郎 vs Miary Zo | 3–7 | 30.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.