| Deadpoolxll vs King | 78–50 | 60.94% |
| Deadpoolxll vs Kazuya | 52–50 | 50.98% |
| Deadpoolxll vs Jin | 60–36 | 62.50% |
| Deadpoolxll vs Hwoarang | 55–27 | 67.07% |
| Deadpoolxll vs Eddy | 52–22 | 70.27% |
| Deadpoolxll vs Heihachi | 34–39 | 46.58% |
| Deadpoolxll vs Law | 35–29 | 54.69% |
| Deadpoolxll vs Steve | 30–31 | 49.18% |
| Deadpoolxll vs Asuka | 47–14 | 77.05% |
| Deadpoolxll vs Lili | 29–27 | 51.79% |
| Deadpoolxll vs Paul | 26–26 | 50.00% |
| Deadpoolxll vs Bryan | 28–24 | 53.85% |
| Deadpoolxll vs Lars | 28–23 | 54.90% |
| Deadpoolxll vs Xiaoyu | 25–21 | 54.35% |
| Deadpoolxll vs Dragunov | 28–18 | 60.87% |
| Deadpoolxll vs Reina | 30–16 | 65.22% |
| Deadpoolxll vs Nina | 20–15 | 57.14% |
| Deadpoolxll vs Armor King | 14–21 | 40.00% |
| Deadpoolxll vs Jun | 17–17 | 50.00% |
| Deadpoolxll vs Fahkumram | 23–9 | 71.88% |
| Deadpoolxll vs Alisa | 17–13 | 56.67% |
| Deadpoolxll vs Zafina | 8–21 | 27.59% |
| Deadpoolxll vs Leo | 9–16 | 36.00% |
| Deadpoolxll vs Feng | 11–13 | 45.83% |
| Deadpoolxll vs Azucena | 11–13 | 45.83% |
| Deadpoolxll vs Victor | 14–9 | 60.87% |
| Deadpoolxll vs Lidia | 11–12 | 47.83% |
| Deadpoolxll vs Clive | 18–5 | 78.26% |
| Deadpoolxll vs Claudio | 13–8 | 61.90% |
| Deadpoolxll vs Leroy | 6–15 | 28.57% |
| Deadpoolxll vs Yoshimitsu | 9–10 | 47.37% |
| Deadpoolxll vs Jack-8 | 7–12 | 36.84% |
| Deadpoolxll vs Devil Jin | 7–10 | 41.18% |
| Deadpoolxll vs Miary Zo | 8–7 | 53.33% |
| Deadpoolxll vs Lee | 5–9 | 35.71% |
| Deadpoolxll vs Kuma | 4–4 | 50.00% |
| Deadpoolxll vs Anna | 5–3 | 62.50% |
| Deadpoolxll vs Shaheen | 3–4 | 42.86% |
| Deadpoolxll vs Raven | 4–1 | 80.00% |
| Deadpoolxll vs Panda | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.