| TheRatKing vs King | 44–42 | 51.16% |
| TheRatKing vs Kazuya | 39–47 | 45.35% |
| TheRatKing vs Reina | 34–31 | 52.31% |
| TheRatKing vs Jin | 34–20 | 62.96% |
| TheRatKing vs Steve | 25–24 | 51.02% |
| TheRatKing vs Armor King | 20–29 | 40.82% |
| TheRatKing vs Azucena | 21–27 | 43.75% |
| TheRatKing vs Bryan | 23–24 | 48.94% |
| TheRatKing vs Yoshimitsu | 14–24 | 36.84% |
| TheRatKing vs Lili | 14–19 | 42.42% |
| TheRatKing vs Dragunov | 15–18 | 45.45% |
| TheRatKing vs Jun | 14–19 | 42.42% |
| TheRatKing vs Eddy | 12–19 | 38.71% |
| TheRatKing vs Law | 16–14 | 53.33% |
| TheRatKing vs Paul | 9–19 | 32.14% |
| TheRatKing vs Clive | 13–13 | 50.00% |
| TheRatKing vs Hwoarang | 11–12 | 47.83% |
| TheRatKing vs Heihachi | 8–15 | 34.78% |
| TheRatKing vs Anna | 12–11 | 52.17% |
| TheRatKing vs Asuka | 14–8 | 63.64% |
| TheRatKing vs Victor | 12–7 | 63.16% |
| TheRatKing vs Fahkumram | 9–9 | 50.00% |
| TheRatKing vs Alisa | 3–14 | 17.65% |
| TheRatKing vs Nina | 12–5 | 70.59% |
| TheRatKing vs Lee | 9–8 | 52.94% |
| TheRatKing vs Xiaoyu | 6–9 | 40.00% |
| TheRatKing vs Feng | 8–7 | 53.33% |
| TheRatKing vs Lars | 5–10 | 33.33% |
| TheRatKing vs Zafina | 8–7 | 53.33% |
| TheRatKing vs Jack-8 | 8–5 | 61.54% |
| TheRatKing vs Leo | 7–6 | 53.85% |
| TheRatKing vs Devil Jin | 8–4 | 66.67% |
| TheRatKing vs Claudio | 6–6 | 50.00% |
| TheRatKing vs Miary Zo | 2–8 | 20.00% |
| TheRatKing vs Raven | 4–5 | 44.44% |
| TheRatKing vs Shaheen | 4–4 | 50.00% |
| TheRatKing vs Lidia | 3–2 | 60.00% |
| TheRatKing vs Panda | 2–2 | 50.00% |
| TheRatKing vs Kuma | 0–2 | 0.00% |
| TheRatKing vs Leroy | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.