| Prismo_eri vs King | 46–19 | 70.77% |
| Prismo_eri vs Jin | 31–22 | 58.49% |
| Prismo_eri vs Kazuya | 34–19 | 64.15% |
| Prismo_eri vs Reina | 23–19 | 54.76% |
| Prismo_eri vs Jun | 22–15 | 59.46% |
| Prismo_eri vs Lee | 19–11 | 63.33% |
| Prismo_eri vs Heihachi | 12–18 | 40.00% |
| Prismo_eri vs Miary Zo | 15–15 | 50.00% |
| Prismo_eri vs Bryan | 17–11 | 60.71% |
| Prismo_eri vs Steve | 14–14 | 50.00% |
| Prismo_eri vs Dragunov | 17–10 | 62.96% |
| Prismo_eri vs Armor King | 16–11 | 59.26% |
| Prismo_eri vs Lars | 15–11 | 57.69% |
| Prismo_eri vs Azucena | 15–11 | 57.69% |
| Prismo_eri vs Eddy | 12–11 | 52.17% |
| Prismo_eri vs Lili | 16–6 | 72.73% |
| Prismo_eri vs Yoshimitsu | 16–5 | 76.19% |
| Prismo_eri vs Clive | 11–10 | 52.38% |
| Prismo_eri vs Jack-8 | 12–7 | 63.16% |
| Prismo_eri vs Devil Jin | 9–10 | 47.37% |
| Prismo_eri vs Raven | 12–7 | 63.16% |
| Prismo_eri vs Hwoarang | 14–4 | 77.78% |
| Prismo_eri vs Nina | 12–5 | 70.59% |
| Prismo_eri vs Xiaoyu | 12–4 | 75.00% |
| Prismo_eri vs Leo | 9–7 | 56.25% |
| Prismo_eri vs Claudio | 6–10 | 37.50% |
| Prismo_eri vs Victor | 11–5 | 68.75% |
| Prismo_eri vs Paul | 8–6 | 57.14% |
| Prismo_eri vs Leroy | 6–8 | 42.86% |
| Prismo_eri vs Alisa | 10–3 | 76.92% |
| Prismo_eri vs Lidia | 6–7 | 46.15% |
| Prismo_eri vs Law | 4–7 | 36.36% |
| Prismo_eri vs Asuka | 9–2 | 81.82% |
| Prismo_eri vs Zafina | 8–3 | 72.73% |
| Prismo_eri vs Feng | 5–4 | 55.56% |
| Prismo_eri vs Kuma | 3–6 | 33.33% |
| Prismo_eri vs Anna | 6–3 | 66.67% |
| Prismo_eri vs Fahkumram | 2–4 | 33.33% |
| Prismo_eri vs Panda | 1–2 | 33.33% |
| Prismo_eri vs Shaheen | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.