| TeleViper vs King | 115–124 | 48.12% |
| TeleViper vs Jin | 97–121 | 44.50% |
| TeleViper vs Kazuya | 88–85 | 50.87% |
| TeleViper vs Law | 77–87 | 46.95% |
| TeleViper vs Hwoarang | 80–77 | 50.96% |
| TeleViper vs Steve | 69–79 | 46.62% |
| TeleViper vs Reina | 67–77 | 46.53% |
| TeleViper vs Bryan | 58–71 | 44.96% |
| TeleViper vs Eddy | 54–75 | 41.86% |
| TeleViper vs Lili | 58–66 | 46.77% |
| TeleViper vs Jun | 64–59 | 52.03% |
| TeleViper vs Heihachi | 59–63 | 48.36% |
| TeleViper vs Dragunov | 46–68–1 | 40.35% |
| TeleViper vs Lee | 52–60 | 46.43% |
| TeleViper vs Asuka | 53–48 | 52.48% |
| TeleViper vs Lars | 48–49 | 49.48% |
| TeleViper vs Paul | 41–50 | 45.05% |
| TeleViper vs Azucena | 43–39 | 52.44% |
| TeleViper vs Yoshimitsu | 34–47 | 41.98% |
| TeleViper vs Victor | 39–39 | 50.00% |
| TeleViper vs Clive | 31–45 | 40.79% |
| TeleViper vs Nina | 31–37 | 45.59% |
| TeleViper vs Leo | 23–41 | 35.94% |
| TeleViper vs Lidia | 23–41 | 35.94% |
| TeleViper vs Xiaoyu | 20–34 | 37.04% |
| TeleViper vs Claudio | 16–38 | 29.63% |
| TeleViper vs Feng | 29–23 | 55.77% |
| TeleViper vs Leroy | 18–34 | 34.62% |
| TeleViper vs Devil Jin | 26–25 | 50.98% |
| TeleViper vs Jack-8 | 21–26 | 44.68% |
| TeleViper vs Fahkumram | 15–32 | 31.91% |
| TeleViper vs Raven | 25–19 | 56.82% |
| TeleViper vs Alisa | 16–20 | 44.44% |
| TeleViper vs Armor King | 14–22 | 38.89% |
| TeleViper vs Anna | 18–17 | 51.43% |
| TeleViper vs Shaheen | 16–15 | 51.61% |
| TeleViper vs Kuma | 7–16 | 30.43% |
| TeleViper vs Zafina | 10–6 | 62.50% |
| TeleViper vs Miary Zo | 5–4 | 55.56% |
| TeleViper vs Panda | 1–6 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.