| FazInChains vs Jin | 54–29 | 65.06% |
| FazInChains vs Bryan | 35–20 | 63.64% |
| FazInChains vs Armor King | 26–29 | 47.27% |
| FazInChains vs Kazuya | 28–24 | 53.85% |
| FazInChains vs Law | 21–26 | 44.68% |
| FazInChains vs King | 26–19 | 57.78% |
| FazInChains vs Reina | 17–21 | 44.74% |
| FazInChains vs Steve | 16–15 | 51.61% |
| FazInChains vs Miary Zo | 17–14 | 54.84% |
| FazInChains vs Asuka | 14–16 | 46.67% |
| FazInChains vs Lili | 14–13 | 51.85% |
| FazInChains vs Paul | 12–14 | 46.15% |
| FazInChains vs Hwoarang | 9–16 | 36.00% |
| FazInChains vs Heihachi | 15–10 | 60.00% |
| FazInChains vs Dragunov | 15–9 | 62.50% |
| FazInChains vs Victor | 9–13 | 40.91% |
| FazInChains vs Azucena | 6–15 | 28.57% |
| FazInChains vs Yoshimitsu | 12–8 | 60.00% |
| FazInChains vs Lidia | 14–5 | 73.68% |
| FazInChains vs Jack-8 | 6–10 | 37.50% |
| FazInChains vs Clive | 6–10 | 37.50% |
| FazInChains vs Devil Jin | 6–8 | 42.86% |
| FazInChains vs Lee | 6–8 | 42.86% |
| FazInChains vs Xiaoyu | 6–7 | 46.15% |
| FazInChains vs Anna | 3–10 | 23.08% |
| FazInChains vs Feng | 6–6 | 50.00% |
| FazInChains vs Alisa | 5–7 | 41.67% |
| FazInChains vs Eddy | 4–8 | 33.33% |
| FazInChains vs Fahkumram | 2–10 | 16.67% |
| FazInChains vs Claudio | 8–3 | 72.73% |
| FazInChains vs Lars | 5–5 | 50.00% |
| FazInChains vs Leo | 2–7 | 22.22% |
| FazInChains vs Zafina | 6–2 | 75.00% |
| FazInChains vs Jun | 4–4 | 50.00% |
| FazInChains vs Nina | 5–2 | 71.43% |
| FazInChains vs Raven | 3–4 | 42.86% |
| FazInChains vs Kuma | 2–3 | 40.00% |
| FazInChains vs Shaheen | 2–0 | 100.00% |
| FazInChains vs Panda | 0–2 | 0.00% |
| FazInChains vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.