| ITS | SANNIN vs Dragunov | 42–43 | 49.41% |
| ITS | SANNIN vs Jin | 41–30 | 57.75% |
| ITS | SANNIN vs King | 33–24 | 57.89% |
| ITS | SANNIN vs Bryan | 25–22 | 53.19% |
| ITS | SANNIN vs Kazuya | 23–21 | 52.27% |
| ITS | SANNIN vs Lili | 24–19 | 55.81% |
| ITS | SANNIN vs Victor | 30–13 | 69.77% |
| ITS | SANNIN vs Law | 29–12 | 70.73% |
| ITS | SANNIN vs Hwoarang | 25–16 | 60.98% |
| ITS | SANNIN vs Jack-8 | 21–19 | 52.50% |
| ITS | SANNIN vs Jun | 16–24 | 40.00% |
| ITS | SANNIN vs Armor King | 21–19 | 52.50% |
| ITS | SANNIN vs Reina | 24–15 | 61.54% |
| ITS | SANNIN vs Steve | 22–13 | 62.86% |
| ITS | SANNIN vs Yoshimitsu | 21–11 | 65.62% |
| ITS | SANNIN vs Asuka | 18–14 | 56.25% |
| ITS | SANNIN vs Lars | 20–12 | 62.50% |
| ITS | SANNIN vs Feng | 19–12 | 61.29% |
| ITS | SANNIN vs Devil Jin | 22–8 | 73.33% |
| ITS | SANNIN vs Heihachi | 15–15 | 50.00% |
| ITS | SANNIN vs Paul | 20–5 | 80.00% |
| ITS | SANNIN vs Lee | 16–7 | 69.57% |
| ITS | SANNIN vs Xiaoyu | 5–17 | 22.73% |
| ITS | SANNIN vs Nina | 13–6 | 68.42% |
| ITS | SANNIN vs Leroy | 14–5 | 73.68% |
| ITS | SANNIN vs Leo | 10–8 | 55.56% |
| ITS | SANNIN vs Eddy | 8–9 | 47.06% |
| ITS | SANNIN vs Shaheen | 11–5 | 68.75% |
| ITS | SANNIN vs Alisa | 7–8 | 46.67% |
| ITS | SANNIN vs Claudio | 7–8 | 46.67% |
| ITS | SANNIN vs Panda | 9–2 | 81.82% |
| ITS | SANNIN vs Azucena | 6–5 | 54.55% |
| ITS | SANNIN vs Anna | 1–8 | 11.11% |
| ITS | SANNIN vs Clive | 2–6 | 25.00% |
| ITS | SANNIN vs Kuma | 6–1 | 85.71% |
| ITS | SANNIN vs Lidia | 5–2 | 71.43% |
| ITS | SANNIN vs Raven | 6–0 | 100.00% |
| ITS | SANNIN vs Fahkumram | 3–2 | 60.00% |
| ITS | SANNIN vs Miary Zo | 2–2 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.