| urachaaan vs Bryan | 228–199 | 53.40% |
| urachaaan vs Dragunov | 189–144 | 56.76% |
| urachaaan vs Steve | 182–141 | 56.35% |
| urachaaan vs Paul | 182–137 | 57.05% |
| urachaaan vs Hwoarang | 170–149 | 53.29% |
| urachaaan vs Asuka | 173–126 | 57.86% |
| urachaaan vs Kazuya | 157–141 | 52.68% |
| urachaaan vs Lili | 157–128 | 55.09% |
| urachaaan vs King | 165–117 | 58.51% |
| urachaaan vs Lee | 144–113 | 56.03% |
| urachaaan vs Jack-8 | 141–113 | 55.51% |
| urachaaan vs Law | 136–113 | 54.62% |
| urachaaan vs Xiaoyu | 150–97 | 60.73% |
| urachaaan vs Jin | 122–122–1 | 50.00% |
| urachaaan vs Nina | 148–91 | 61.92% |
| urachaaan vs Lars | 115–118 | 49.36% |
| urachaaan vs Clive | 112–121 | 48.07% |
| urachaaan vs Yoshimitsu | 126–102 | 55.26% |
| urachaaan vs Reina | 112–114 | 49.56% |
| urachaaan vs Heihachi | 106–114 | 48.18% |
| urachaaan vs Alisa | 129–69 | 65.15% |
| urachaaan vs Lidia | 106–91 | 53.81% |
| urachaaan vs Azucena | 109–80 | 57.67% |
| urachaaan vs Feng | 104–82 | 55.91% |
| urachaaan vs Claudio | 93–93 | 50.00% |
| urachaaan vs Leo | 107–78 | 57.84% |
| urachaaan vs Eddy | 90–88 | 50.56% |
| urachaaan vs Jun | 91–82 | 52.60% |
| urachaaan vs Devil Jin | 83–84 | 49.70% |
| urachaaan vs Zafina | 88–79 | 52.69% |
| urachaaan vs Shaheen | 79–78 | 50.32% |
| urachaaan vs Anna | 78–74 | 51.32% |
| urachaaan vs Raven | 83–67 | 55.33% |
| urachaaan vs Victor | 79–57 | 58.09% |
| urachaaan vs Armor King | 81–47 | 63.28% |
| urachaaan vs Miary Zo | 64–53 | 54.70% |
| urachaaan vs Kuma | 61–54 | 53.04% |
| urachaaan vs Leroy | 58–48 | 54.72% |
| urachaaan vs Fahkumram | 42–37 | 53.16% |
| urachaaan vs Panda | 45–19 | 70.31% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.