| Flaximus vs Kazuya | 428–385 | 52.64% |
| Flaximus vs Bryan | 412–299 | 57.95% |
| Flaximus vs Jin | 306–271 | 53.03% |
| Flaximus vs Heihachi | 254–203 | 55.58% |
| Flaximus vs Reina | 203–195 | 51.01% |
| Flaximus vs Dragunov | 235–153 | 60.57% |
| Flaximus vs Hwoarang | 198–187 | 51.43% |
| Flaximus vs King | 214–162 | 56.91% |
| Flaximus vs Devil Jin | 194–165 | 54.04% |
| Flaximus vs Law | 211–134 | 61.16% |
| Flaximus vs Paul | 171–166 | 50.74% |
| Flaximus vs Steve | 160–160 | 50.00% |
| Flaximus vs Clive | 152–155 | 49.51% |
| Flaximus vs Lili | 155–144 | 51.84% |
| Flaximus vs Yoshimitsu | 151–123 | 55.11% |
| Flaximus vs Lee | 132–142 | 48.18% |
| Flaximus vs Feng | 118–122 | 49.17% |
| Flaximus vs Azucena | 136–92 | 59.65% |
| Flaximus vs Lidia | 101–118 | 46.12% |
| Flaximus vs Jun | 104–111 | 48.37% |
| Flaximus vs Fahkumram | 119–91 | 56.67% |
| Flaximus vs Armor King | 118–91 | 56.46% |
| Flaximus vs Lars | 87–107 | 44.85% |
| Flaximus vs Asuka | 96–83 | 53.63% |
| Flaximus vs Victor | 82–70 | 53.95% |
| Flaximus vs Eddy | 88–62 | 58.67% |
| Flaximus vs Claudio | 72–72 | 50.00% |
| Flaximus vs Jack-8 | 60–78 | 43.48% |
| Flaximus vs Nina | 61–73 | 45.52% |
| Flaximus vs Xiaoyu | 58–65 | 47.15% |
| Flaximus vs Anna | 68–52 | 56.67% |
| Flaximus vs Leo | 52–61 | 46.02% |
| Flaximus vs Alisa | 42–67 | 38.53% |
| Flaximus vs Raven | 55–50 | 52.38% |
| Flaximus vs Shaheen | 49–48 | 50.52% |
| Flaximus vs Zafina | 40–53 | 43.01% |
| Flaximus vs Leroy | 39–54 | 41.94% |
| Flaximus vs Kuma | 32–48 | 40.00% |
| Flaximus vs Miary Zo | 30–23 | 56.60% |
| Flaximus vs Panda | 16–25 | 39.02% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.