| L2E|Xybar vs Kazuya | 388–304 | 56.07% |
| L2E|Xybar vs Bryan | 295–218 | 57.50% |
| L2E|Xybar vs Jin | 229–181 | 55.85% |
| L2E|Xybar vs Heihachi | 217–178 | 54.94% |
| L2E|Xybar vs Reina | 199–173 | 53.49% |
| L2E|Xybar vs Dragunov | 146–146 | 50.00% |
| L2E|Xybar vs King | 128–122 | 51.20% |
| L2E|Xybar vs Lee | 130–118 | 52.42% |
| L2E|Xybar vs Steve | 106–135 | 43.98% |
| L2E|Xybar vs Paul | 114–125 | 47.70% |
| L2E|Xybar vs Hwoarang | 119–115 | 50.85% |
| L2E|Xybar vs Devil Jin | 115–92 | 55.56% |
| L2E|Xybar vs Clive | 118–64 | 64.84% |
| L2E|Xybar vs Yoshimitsu | 107–74 | 59.12% |
| L2E|Xybar vs Law | 79–82 | 49.07% |
| L2E|Xybar vs Asuka | 93–68 | 57.76% |
| L2E|Xybar vs Lili | 84–76 | 52.50% |
| L2E|Xybar vs Azucena | 88–64 | 57.89% |
| L2E|Xybar vs Lidia | 68–80–1 | 45.95% |
| L2E|Xybar vs Feng | 77–67 | 53.47% |
| L2E|Xybar vs Jun | 79–53 | 59.85% |
| L2E|Xybar vs Fahkumram | 78–52 | 60.00% |
| L2E|Xybar vs Armor King | 71–54 | 56.80% |
| L2E|Xybar vs Victor | 64–51 | 55.65% |
| L2E|Xybar vs Nina | 48–62 | 43.64% |
| L2E|Xybar vs Xiaoyu | 60–49 | 55.05% |
| L2E|Xybar vs Claudio | 52–53 | 49.52% |
| L2E|Xybar vs Jack-8 | 58–42 | 58.00% |
| L2E|Xybar vs Lars | 38–56 | 40.43% |
| L2E|Xybar vs Raven | 48–43 | 52.75% |
| L2E|Xybar vs Leo | 43–44 | 49.43% |
| L2E|Xybar vs Anna | 35–42 | 45.45% |
| L2E|Xybar vs Miary Zo | 45–29 | 60.81% |
| L2E|Xybar vs Eddy | 36–35 | 50.70% |
| L2E|Xybar vs Alisa | 37–27 | 57.81% |
| L2E|Xybar vs Leroy | 32–32 | 50.00% |
| L2E|Xybar vs Shaheen | 33–27 | 55.00% |
| L2E|Xybar vs Kuma | 31–15 | 67.39% |
| L2E|Xybar vs Zafina | 14–30 | 31.82% |
| L2E|Xybar vs Panda | 4–5 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.