| RIBAVILLIAN vs Dragunov | 72–100 | 41.86% |
| RIBAVILLIAN vs Kazuya | 85–71–1 | 54.49% |
| RIBAVILLIAN vs Reina | 69–76 | 47.59% |
| RIBAVILLIAN vs Jin | 78–64 | 54.93% |
| RIBAVILLIAN vs Paul | 77–54 | 58.78% |
| RIBAVILLIAN vs King | 64–58 | 52.46% |
| RIBAVILLIAN vs Bryan | 64–53 | 54.70% |
| RIBAVILLIAN vs Clive | 45–59 | 43.27% |
| RIBAVILLIAN vs Heihachi | 43–56 | 43.43% |
| RIBAVILLIAN vs Hwoarang | 50–47 | 51.55% |
| RIBAVILLIAN vs Lili | 45–52 | 46.39% |
| RIBAVILLIAN vs Steve | 45–46 | 49.45% |
| RIBAVILLIAN vs Law | 50–34 | 59.52% |
| RIBAVILLIAN vs Asuka | 39–41 | 48.75% |
| RIBAVILLIAN vs Victor | 34–38 | 47.22% |
| RIBAVILLIAN vs Jun | 32–38 | 45.71% |
| RIBAVILLIAN vs Feng | 28–30 | 48.28% |
| RIBAVILLIAN vs Azucena | 27–30 | 47.37% |
| RIBAVILLIAN vs Yoshimitsu | 21–34 | 38.18% |
| RIBAVILLIAN vs Alisa | 14–38 | 26.92% |
| RIBAVILLIAN vs Claudio | 19–27 | 41.30% |
| RIBAVILLIAN vs Devil Jin | 17–28 | 37.78% |
| RIBAVILLIAN vs Nina | 20–24 | 45.45% |
| RIBAVILLIAN vs Jack-8 | 16–26 | 38.10% |
| RIBAVILLIAN vs Lars | 15–27 | 35.71% |
| RIBAVILLIAN vs Xiaoyu | 16–19 | 45.71% |
| RIBAVILLIAN vs Eddy | 14–20 | 41.18% |
| RIBAVILLIAN vs Leo | 17–16 | 51.52% |
| RIBAVILLIAN vs Lee | 17–16 | 51.52% |
| RIBAVILLIAN vs Kuma | 11–21 | 34.38% |
| RIBAVILLIAN vs Leroy | 11–21 | 34.38% |
| RIBAVILLIAN vs Shaheen | 15–16 | 48.39% |
| RIBAVILLIAN vs Lidia | 11–19 | 36.67% |
| RIBAVILLIAN vs Raven | 7–17 | 29.17% |
| RIBAVILLIAN vs Zafina | 4–19 | 17.39% |
| RIBAVILLIAN vs Panda | 6–9 | 40.00% |
| RIBAVILLIAN vs Fahkumram | 7–8 | 46.67% |
| RIBAVILLIAN vs Armor King | 8–5 | 61.54% |
| RIBAVILLIAN vs Anna | 2–9 | 18.18% |
| RIBAVILLIAN vs Miary Zo | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.