| ImACrazyGuyLol vs Jin | 81–69 | 54.00% |
| ImACrazyGuyLol vs Bryan | 79–57 | 58.09% |
| ImACrazyGuyLol vs Reina | 68–57 | 54.40% |
| ImACrazyGuyLol vs Kazuya | 79–39 | 66.95% |
| ImACrazyGuyLol vs King | 68–45 | 60.18% |
| ImACrazyGuyLol vs Law | 44–40 | 52.38% |
| ImACrazyGuyLol vs Dragunov | 38–41 | 48.10% |
| ImACrazyGuyLol vs Paul | 38–39 | 49.35% |
| ImACrazyGuyLol vs Lili | 38–39 | 49.35% |
| ImACrazyGuyLol vs Yoshimitsu | 29–43 | 40.28% |
| ImACrazyGuyLol vs Devil Jin | 44–28 | 61.11% |
| ImACrazyGuyLol vs Jun | 25–45 | 35.71% |
| ImACrazyGuyLol vs Hwoarang | 39–29 | 57.35% |
| ImACrazyGuyLol vs Lee | 28–38 | 42.42% |
| ImACrazyGuyLol vs Steve | 36–29 | 55.38% |
| ImACrazyGuyLol vs Azucena | 35–25 | 58.33% |
| ImACrazyGuyLol vs Nina | 23–34 | 40.35% |
| ImACrazyGuyLol vs Raven | 17–34 | 33.33% |
| ImACrazyGuyLol vs Feng | 27–23 | 54.00% |
| ImACrazyGuyLol vs Victor | 23–24 | 48.94% |
| ImACrazyGuyLol vs Leo | 23–23 | 50.00% |
| ImACrazyGuyLol vs Lars | 26–20 | 56.52% |
| ImACrazyGuyLol vs Alisa | 14–25 | 35.90% |
| ImACrazyGuyLol vs Claudio | 18–21 | 46.15% |
| ImACrazyGuyLol vs Eddy | 14–24 | 36.84% |
| ImACrazyGuyLol vs Jack-8 | 16–21 | 43.24% |
| ImACrazyGuyLol vs Asuka | 14–22 | 38.89% |
| ImACrazyGuyLol vs Xiaoyu | 19–12 | 61.29% |
| ImACrazyGuyLol vs Leroy | 10–21 | 32.26% |
| ImACrazyGuyLol vs Lidia | 13–18 | 41.94% |
| ImACrazyGuyLol vs Zafina | 12–18 | 40.00% |
| ImACrazyGuyLol vs Heihachi | 10–10 | 50.00% |
| ImACrazyGuyLol vs Kuma | 7–12 | 36.84% |
| ImACrazyGuyLol vs Panda | 9–7 | 56.25% |
| ImACrazyGuyLol vs Clive | 5–11 | 31.25% |
| ImACrazyGuyLol vs Shaheen | 7–7 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.