Name history
| SAY GEX | |
| تعريص | |
| Trendo | |
| John Cena | |
| Grandpachi | |
| رعد الناصري | |
| لارس الجبوري | |
| Be Water Omar | |
| Trolnado | |
| AHMAD MISHIMA |
| SAY GEX vs Kazuya | 145–145 | 50.00% |
| SAY GEX vs Jin | 98–81 | 54.75% |
| SAY GEX vs Bryan | 109–57 | 65.66% |
| SAY GEX vs Dragunov | 90–72 | 55.56% |
| SAY GEX vs King | 80–63 | 55.94% |
| SAY GEX vs Devil Jin | 49–82 | 37.40% |
| SAY GEX vs Reina | 52–73 | 41.60% |
| SAY GEX vs Hwoarang | 73–40 | 64.60% |
| SAY GEX vs Anna | 39–70 | 35.78% |
| SAY GEX vs Lili | 22–72 | 23.40% |
| SAY GEX vs Law | 54–31 | 63.53% |
| SAY GEX vs Lee | 54–29 | 65.06% |
| SAY GEX vs Nina | 34–44 | 43.59% |
| SAY GEX vs Victor | 42–33 | 56.00% |
| SAY GEX vs Steve | 21–52 | 28.77% |
| SAY GEX vs Fahkumram | 56–16 | 77.78% |
| SAY GEX vs Yoshimitsu | 37–33 | 52.86% |
| SAY GEX vs Jun | 27–40 | 40.30% |
| SAY GEX vs Armor King | 27–39 | 40.91% |
| SAY GEX vs Alisa | 28–36 | 43.75% |
| SAY GEX vs Paul | 32–31 | 50.79% |
| SAY GEX vs Heihachi | 43–15 | 74.14% |
| SAY GEX vs Claudio | 29–28 | 50.88% |
| SAY GEX vs Lars | 28–28 | 50.00% |
| SAY GEX vs Feng | 28–22 | 56.00% |
| SAY GEX vs Lidia | 16–31 | 34.04% |
| SAY GEX vs Jack-8 | 23–23 | 50.00% |
| SAY GEX vs Leroy | 23–22 | 51.11% |
| SAY GEX vs Raven | 23–20 | 53.49% |
| SAY GEX vs Xiaoyu | 24–18 | 57.14% |
| SAY GEX vs Leo | 23–16 | 58.97% |
| SAY GEX vs Azucena | 18–18 | 50.00% |
| SAY GEX vs Eddy | 20–15 | 57.14% |
| SAY GEX vs Asuka | 19–10 | 65.52% |
| SAY GEX vs Zafina | 13–10 | 56.52% |
| SAY GEX vs Shaheen | 10–10 | 50.00% |
| SAY GEX vs Clive | 10–7 | 58.82% |
| SAY GEX vs Miary Zo | 12–4 | 75.00% |
| SAY GEX vs Kuma | 7–6 | 53.85% |
| SAY GEX vs Panda | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.