| Teajo-Shotgun vs Hwoarang | 33–35 | 48.53% |
| Teajo-Shotgun vs Kazuya | 40–25 | 61.54% |
| Teajo-Shotgun vs Paul | 24–29 | 45.28% |
| Teajo-Shotgun vs Dragunov | 26–26 | 50.00% |
| Teajo-Shotgun vs Bryan | 30–15 | 66.67% |
| Teajo-Shotgun vs Reina | 19–23 | 45.24% |
| Teajo-Shotgun vs Asuka | 25–13 | 65.79% |
| Teajo-Shotgun vs Lili | 19–18 | 51.35% |
| Teajo-Shotgun vs Steve | 17–17 | 50.00% |
| Teajo-Shotgun vs Victor | 17–14 | 54.84% |
| Teajo-Shotgun vs Jun | 15–15 | 50.00% |
| Teajo-Shotgun vs Jin | 16–12 | 57.14% |
| Teajo-Shotgun vs Heihachi | 16–12 | 57.14% |
| Teajo-Shotgun vs King | 13–11 | 54.17% |
| Teajo-Shotgun vs Claudio | 17–4 | 80.95% |
| Teajo-Shotgun vs Anna | 8–12 | 40.00% |
| Teajo-Shotgun vs Leo | 8–9 | 47.06% |
| Teajo-Shotgun vs Yoshimitsu | 2–13 | 13.33% |
| Teajo-Shotgun vs Law | 7–7 | 50.00% |
| Teajo-Shotgun vs Fahkumram | 6–8 | 42.86% |
| Teajo-Shotgun vs Jack-8 | 3–10 | 23.08% |
| Teajo-Shotgun vs Lars | 7–6 | 53.85% |
| Teajo-Shotgun vs Leroy | 6–7 | 46.15% |
| Teajo-Shotgun vs Raven | 6–7 | 46.15% |
| Teajo-Shotgun vs Feng | 9–3 | 75.00% |
| Teajo-Shotgun vs Alisa | 6–6 | 50.00% |
| Teajo-Shotgun vs Lee | 7–5 | 58.33% |
| Teajo-Shotgun vs Nina | 8–3 | 72.73% |
| Teajo-Shotgun vs Azucena | 8–2 | 80.00% |
| Teajo-Shotgun vs Kuma | 6–3 | 66.67% |
| Teajo-Shotgun vs Clive | 6–3 | 66.67% |
| Teajo-Shotgun vs Devil Jin | 1–6 | 14.29% |
| Teajo-Shotgun vs Zafina | 3–4 | 42.86% |
| Teajo-Shotgun vs Lidia | 3–4 | 42.86% |
| Teajo-Shotgun vs Shaheen | 1–5 | 16.67% |
| Teajo-Shotgun vs Xiaoyu | 2–3 | 40.00% |
| Teajo-Shotgun vs Eddy | 3–2 | 60.00% |
| Teajo-Shotgun vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.