| Ghiottoneria vs Kazuya | 74–47 | 61.16% |
| Ghiottoneria vs Bryan | 55–32 | 63.22% |
| Ghiottoneria vs King | 34–33 | 50.75% |
| Ghiottoneria vs Jin | 44–23 | 65.67% |
| Ghiottoneria vs Lili | 43–9 | 82.69% |
| Ghiottoneria vs Lee | 30–17 | 63.83% |
| Ghiottoneria vs Reina | 26–21 | 55.32% |
| Ghiottoneria vs Hwoarang | 24–22 | 52.17% |
| Ghiottoneria vs Heihachi | 21–23 | 47.73% |
| Ghiottoneria vs Dragunov | 22–21 | 51.16% |
| Ghiottoneria vs Paul | 23–19 | 54.76% |
| Ghiottoneria vs Steve | 18–23 | 43.90% |
| Ghiottoneria vs Yoshimitsu | 22–18 | 55.00% |
| Ghiottoneria vs Devil Jin | 26–14 | 65.00% |
| Ghiottoneria vs Lidia | 18–14 | 56.25% |
| Ghiottoneria vs Law | 21–10 | 67.74% |
| Ghiottoneria vs Xiaoyu | 11–20 | 35.48% |
| Ghiottoneria vs Jun | 17–11 | 60.71% |
| Ghiottoneria vs Lars | 15–12 | 55.56% |
| Ghiottoneria vs Nina | 10–16 | 38.46% |
| Ghiottoneria vs Azucena | 12–14 | 46.15% |
| Ghiottoneria vs Alisa | 21–4 | 84.00% |
| Ghiottoneria vs Victor | 12–13 | 48.00% |
| Ghiottoneria vs Feng | 13–11 | 54.17% |
| Ghiottoneria vs Jack-8 | 12–9 | 57.14% |
| Ghiottoneria vs Asuka | 16–4 | 80.00% |
| Ghiottoneria vs Leroy | 7–12 | 36.84% |
| Ghiottoneria vs Eddy | 10–7 | 58.82% |
| Ghiottoneria vs Claudio | 7–6 | 53.85% |
| Ghiottoneria vs Raven | 5–8 | 38.46% |
| Ghiottoneria vs Leo | 9–3 | 75.00% |
| Ghiottoneria vs Kuma | 5–6 | 45.45% |
| Ghiottoneria vs Clive | 3–6 | 33.33% |
| Ghiottoneria vs Shaheen | 2–5 | 28.57% |
| Ghiottoneria vs Zafina | 4–3 | 57.14% |
| Ghiottoneria vs Fahkumram | 2–5 | 28.57% |
| Ghiottoneria vs Panda | 3–3 | 50.00% |
| Ghiottoneria vs Armor King | 2–2 | 50.00% |
| Ghiottoneria vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.