| TreyDaFlame vs King | 21–27 | 43.75% |
| TreyDaFlame vs Steve | 20–19 | 51.28% |
| TreyDaFlame vs Hwoarang | 21–15 | 58.33% |
| TreyDaFlame vs Jin | 14–21 | 40.00% |
| TreyDaFlame vs Reina | 14–16 | 46.67% |
| TreyDaFlame vs Law | 13–14 | 48.15% |
| TreyDaFlame vs Jun | 13–12 | 52.00% |
| TreyDaFlame vs Lili | 15–9 | 62.50% |
| TreyDaFlame vs Bryan | 9–13 | 40.91% |
| TreyDaFlame vs Kazuya | 8–13 | 38.10% |
| TreyDaFlame vs Asuka | 9–12 | 42.86% |
| TreyDaFlame vs Victor | 9–11 | 45.00% |
| TreyDaFlame vs Lars | 9–9 | 50.00% |
| TreyDaFlame vs Azucena | 13–4 | 76.47% |
| TreyDaFlame vs Yoshimitsu | 7–9 | 43.75% |
| TreyDaFlame vs Dragunov | 5–11 | 31.25% |
| TreyDaFlame vs Eddy | 3–10 | 23.08% |
| TreyDaFlame vs Heihachi | 10–3 | 76.92% |
| TreyDaFlame vs Armor King | 7–4 | 63.64% |
| TreyDaFlame vs Paul | 3–7 | 30.00% |
| TreyDaFlame vs Devil Jin | 6–4 | 60.00% |
| TreyDaFlame vs Alisa | 3–7 | 30.00% |
| TreyDaFlame vs Nina | 4–6 | 40.00% |
| TreyDaFlame vs Lidia | 4–6 | 40.00% |
| TreyDaFlame vs Raven | 1–7 | 12.50% |
| TreyDaFlame vs Leroy | 5–2 | 71.43% |
| TreyDaFlame vs Xiaoyu | 4–2 | 66.67% |
| TreyDaFlame vs Feng | 4–2 | 66.67% |
| TreyDaFlame vs Lee | 5–1 | 83.33% |
| TreyDaFlame vs Anna | 4–2 | 66.67% |
| TreyDaFlame vs Jack-8 | 1–4 | 20.00% |
| TreyDaFlame vs Clive | 1–4 | 20.00% |
| TreyDaFlame vs Fahkumram | 2–3 | 40.00% |
| TreyDaFlame vs Claudio | 0–4 | 0.00% |
| TreyDaFlame vs Shaheen | 3–1 | 75.00% |
| TreyDaFlame vs Miary Zo | 2–2 | 50.00% |
| TreyDaFlame vs Panda | 0–3 | 0.00% |
| TreyDaFlame vs Leo | 2–0 | 100.00% |
| TreyDaFlame vs Zafina | 1–1 | 50.00% |
| TreyDaFlame vs Kuma | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.