| RUSHDOWN|DAKING vs Steve | 53–49 | 51.96% |
| RUSHDOWN|DAKING vs Kazuya | 47–51 | 47.96% |
| RUSHDOWN|DAKING vs Jin | 43–43 | 50.00% |
| RUSHDOWN|DAKING vs Reina | 39–40 | 49.37% |
| RUSHDOWN|DAKING vs King | 34–41 | 45.33% |
| RUSHDOWN|DAKING vs Dragunov | 26–42 | 38.24% |
| RUSHDOWN|DAKING vs Bryan | 32–35 | 47.76% |
| RUSHDOWN|DAKING vs Lee | 31–29 | 51.67% |
| RUSHDOWN|DAKING vs Azucena | 30–30 | 50.00% |
| RUSHDOWN|DAKING vs Hwoarang | 31–28 | 52.54% |
| RUSHDOWN|DAKING vs Clive | 27–22 | 55.10% |
| RUSHDOWN|DAKING vs Heihachi | 22–26 | 45.83% |
| RUSHDOWN|DAKING vs Xiaoyu | 24–23 | 51.06% |
| RUSHDOWN|DAKING vs Law | 27–19 | 58.70% |
| RUSHDOWN|DAKING vs Lili | 22–23 | 48.89% |
| RUSHDOWN|DAKING vs Yoshimitsu | 20–21 | 48.78% |
| RUSHDOWN|DAKING vs Paul | 13–22 | 37.14% |
| RUSHDOWN|DAKING vs Nina | 19–14 | 57.58% |
| RUSHDOWN|DAKING vs Eddy | 14–17 | 45.16% |
| RUSHDOWN|DAKING vs Asuka | 18–12 | 60.00% |
| RUSHDOWN|DAKING vs Feng | 16–14 | 53.33% |
| RUSHDOWN|DAKING vs Alisa | 8–22 | 26.67% |
| RUSHDOWN|DAKING vs Lars | 13–16 | 44.83% |
| RUSHDOWN|DAKING vs Devil Jin | 8–17 | 32.00% |
| RUSHDOWN|DAKING vs Jun | 9–15 | 37.50% |
| RUSHDOWN|DAKING vs Lidia | 10–13 | 43.48% |
| RUSHDOWN|DAKING vs Raven | 12–8 | 60.00% |
| RUSHDOWN|DAKING vs Shaheen | 10–7 | 58.82% |
| RUSHDOWN|DAKING vs Leo | 4–10 | 28.57% |
| RUSHDOWN|DAKING vs Zafina | 6–7 | 46.15% |
| RUSHDOWN|DAKING vs Jack-8 | 4–6 | 40.00% |
| RUSHDOWN|DAKING vs Leroy | 3–7 | 30.00% |
| RUSHDOWN|DAKING vs Kuma | 6–3 | 66.67% |
| RUSHDOWN|DAKING vs Victor | 5–3 | 62.50% |
| RUSHDOWN|DAKING vs Claudio | 2–5 | 28.57% |
| RUSHDOWN|DAKING vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.