METAL GEAR DIO vs Kazuya | 3–6 | 33.33% |
METAL GEAR DIO vs Law | 2–6 | 25.00% |
METAL GEAR DIO vs King | 4–3 | 57.14% |
METAL GEAR DIO vs Hwoarang | 6–1 | 85.71% |
METAL GEAR DIO vs Jin | 6–1 | 85.71% |
METAL GEAR DIO vs Dragunov | 2–4 | 33.33% |
METAL GEAR DIO vs Raven | 6–0 | 100.00% |
METAL GEAR DIO vs Paul | 4–1 | 80.00% |
METAL GEAR DIO vs Yoshimitsu | 2–3 | 40.00% |
METAL GEAR DIO vs Jun | 2–3 | 40.00% |
METAL GEAR DIO vs Clive | 3–2 | 60.00% |
METAL GEAR DIO vs Lars | 0–4 | 0.00% |
METAL GEAR DIO vs Bryan | 1–2 | 33.33% |
METAL GEAR DIO vs Lili | 1–2 | 33.33% |
METAL GEAR DIO vs Azucena | 1–2 | 33.33% |
METAL GEAR DIO vs Steve | 0–2 | 0.00% |
METAL GEAR DIO vs Devil Jin | 1–1 | 50.00% |
METAL GEAR DIO vs Nina | 0–2 | 0.00% |
METAL GEAR DIO vs Reina | 2–0 | 100.00% |
METAL GEAR DIO vs Claudio | 1–0 | 100.00% |
METAL GEAR DIO vs Victor | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.